Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Drupalique

23
Posts
1
Followers
14
Following
A member registered Jan 01, 2021 · View creator page →

Creator of

Recent community posts

Very cool.  Saw this on Reddit.  I'm always down for a new exploration of WFC!

Awesome game!  I'm very impressed that this was put together for the jam.  For my own part, I had to consider lots of aspects of my game as "good enough" and move on.  If you were doing that here, then very nice work on all of it.  There's a lot of good stuff going on here from the swinging/electro grapple mechanic, to the enemy behavior, to the parallax background and level design, and the music and sound effects.  The game has a cool, energetic feel.   

Thank you!  Check the description for the links to the pixel art.  None of it (except the electric lines and two small circles) is my own.  There's some really nice stuff on itch.

Hey, thanks so much for making a video!  That's such a nice thing to do.  It was fun to watch you play the game!  I agree with all your observations.  There are many aspects of this that can be improved to make it more playable.  There's an interesting consensus developing among the comments: low contrast of the important parts of the game, difficulty perceiving color differences, floaty movement, and too close camera, to name the main ones I remember.   Thanks again for playing!

Hey, thank you so much for playing my game!  Totally agree with the issues you've identified.  I might flesh it out a bit more.  The levels generate based on the final image and colors, so they should be easy to set up.  (...... *Should* be easy....  Lol!)

Thank you for paying the game!  Agreed--there are very few color pallets that don't have similar colors.  To make this game good, one would need to be very careful about color choices.  

Thank you for playing it! 

This is very cool and otherworldly.  The art design and scale are interesting. 

Due, this game is sick!  What a nice mechanic to play with!  I cringe at the thought of designing levels for this type of puzzle--nice work!  Super cool aesthetic too.

Thanks for playing!  This game is pretty much just one of those connect the colored line games.  Its a fun mechanic and it just kind of happened when thinking about the jam theme.  The player movement and collisions just isn't implemented right and there is at least one terrible bug in which the player can get stuck when it really seems it should not.  That may be what you ran into.  Or maybe you found another bug!  :) 

Regarding the art: it's all from free pixel art sets on itch.io.  I've adjusted the sprite color in Unity.  The only things I drew are the wire and color highlight marks!  There's links to the pixel art in the description. 

Thank you for the nice comment and suggestions!  Yeah, the floaty movement is not ideal, at least the way this project has gone so far.  Making the color of the monitors more obvious is on the list of improvements that didn't make the deadline!  I also agree about the camera.  This is my first HTML5 build and window came out pretty small.  I was too tired at the time to worry about it. :)  Thanks again!! 

Thanks for playing the game!  I also was thinking that grid based movement would be good, given that everything is happening on a grid anyway.  ... But I got stuck with the first thing I implemented. :)

Nice game!  Great game feel.  

Nice job implementing the key requirements and controlled progression.  It's fun!

This is a very nice game!  It created some serious tension.  I was pretty worried about how it would turn out in the end and what my role would end up being!

I like the controls.  Nice sound effects too.

Awesome game!  Fun to balance the resources.  Thank you for making this!

Thank you for the kind words!  And thank you for playing the game!

Beautiful tileset.

Hi!  This is wonderful!  Excellent graphics, animation, style, music, atmosphere.  So minimal and nice.

These plant drawings are beautiful!  Quite possibly just what I need, and far superior to what I would have created.