somebody on the weightgaming forum had the idea to add in a dog character, which i'm incorporating as the builder on the ranch (you gotta feed her food to make her build stuff)
Droopey
Creator of
Recent community posts
i wanted the player to purposefully be indistinct since she literally is just supposed to be a waddling blob of pink-whatever. I do have plans of adding in some form of customization for the player eventually.
as for sizes, the next update will see you able to reach 'blobby' sizes for the character. (so far the max size is 3, and the next update will have that up to 6) in the end, the MAXIMUM size will probably be in the 15-20 range.
thank you for this thorough critique!
a big issue i realized upon releasing this update was that, in trying to better balance game progression, i shot myself in the foot by making animals give WAY to little cash for their size. i'm working on a better cash per size formula (i think this one uses something like the price equaling whatever half the value of the previous size is +10%?) i'm planning on switching to an exponential system, which rewards investing in continuously feeding animals. further, the weapon and armor features are pretty half-baked since i didn't fully understand how to mesh them with leveling and the differences with the different forms of damage. rest assured, this will all be addressed in the next SIZEABLE update!
(plus, the bat mini-boss sounds VERY interesting =:3)
