I’m glad you enjoyed it! The scope for this game was always small, even though I pushed it to 116kb. 128kb is max. I wanted something for the Apple II that would be easy to play and not take too long to complete. All my games keep getting shorter. I had to use a really old Infocom interpreter to get it to run, pulling it off the Lurking Horror disk. Even under emulation, the interpreter would do strange things. That’s why the source code is broken up the way it is.
DrkStarr
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A member registered Nov 25, 2018 · View creator page →
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After stopping by the Scavenger's Den, you help the owner out. But a terrible incident will drive you to KILL WIZARD.
Interactive Fiction
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Sitting on Mercury's cold side, you find a tug headed for the sun. Can you loot it before falling into the gravity well?
Interactive Fiction
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You must escape the pirates that have killed the crew, but once free, you'll find yourself on a desolate planet.
Interactive Fiction
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