Okay I changed the default resolution on the embed page to 1600x900 so now the non-fullscreen should work unless your resolution is below that.
Drew the Bear
Creator of
Recent community posts
I appreciate the feedback. I'm working through some of the balance issues now, trying to get rid of the points in the game that feel like they pass too slowly. Getting rid of resources you have too much of is an intended feature but at the moment it feels unintentional, like a bit of a chore, and i'm working on it. I hope you get a chance to try it again when it's improved, I'll keep at it :)

Hi everyone! I've just released the first public version of my incremental game, What Lies in the Depths (v0.2.1).
▶ Play it here: https://drewthebear.itch.io/wlitd
You play a dreamer who has gone down into his own sleep and not come back up. Something has been growing down there, and the only way to reach it is to sink: fathom by fathom, veil by veil, deeper into the dream. You start with nothing but a humming stone to sit on. By the end you'll have built a Mind Palace, gathered a small people of the dream to your side, and marched out to face whatever has been waiting at the bottom.
What's in it:
- 100 veils to part, each with its own short piece of the story
- A Mind Palace to build, laid out as a map you grow over the whole game
- Revelations and Visions, lasting upgrades that change how the dream works
- The Oneiri, the dream's small people, who you bind to tasks to keep things running
- A road of 25 battles leading to the thing at the bottom, with more than one way for it to end
- Roughly 6–7 hours to finish. It keeps running in the background.
- Three colour palettes (including a dark one) and a contrast setting
- Save export and import, so browser players can keep a backup

Honest note: this is a first release, and the balance still needs work. Some stretches may drag and some upgrades may be too strong or too weak. That's exactly where I'd love your help. If you play, I'd really appreciate hearing:
- where it felt slow, or where you got stuck
- anything that was confusing
- any bugs or visual glitches
Comments on the game page are great, or come chat on the Discord: https://discord.gg/PRSR6RxjU
It was heavily inspired by Korbohned's You Found A Hole In The Ground. If you liked that, I hope this scratches a similar itch.
Thanks for reading!
