It's been a while but just recently replayed this, the atmosphere is just so eerie. If you ever get to finishing the full version, let us know. It really has potential.
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This was such an amazing experience, extremely eerie but all the references to the stores I remember from the 2000's made this feel oddly nostalgic too. Loved the little easter eggs in the game as well, very creative.
there's a bug happening for me when I pass through the door at the beginning to no-clip it shortly shows the Backrooms and then I seem to fall "through" the Backrooms and the screen remains grey. I can guide the character, but there's no environment.
I really loved this. The subtelty and calm atmosphere of the storyline definitely highlighted the every day struggles you fight through when you're dealing with depression. I've been developing on Ren'Py recently too and it was awesome to see how you portrayed this story so effectively.
This has got to be the best Backrooms version out there. Love the textures and the soundscape. You can hear the audio clipping from the music a little bit though, but otherwise it's really immersive. Can't wait to see how this game progresses.
This was an absolutely amazing experience. I don't know how much time you spent on creating the interior of this house but the detail on those game assets is stunning to say the least. Loved the audio ambience to this as well, very creepy atmosphere.
That is amazing, thanks also for little sneak peak picture :) I'm obsessed with anything liminal haha. If you ever need help from a 3d artist to make game assets or objects, feel free to ask!
Hey peeps, so I've recently been working on a few projects and just wanted to share some of my recent work with you all. You can find more on my page here on Itch.io, or by following me on Instagram @dreamy.robot
I also have an artstation (link in profile) if you're there. If you're a game dev and need some game assets, feel free to let me know and I'd be happy to help you!
Thanks for viewing!
Can I take this moment, to endorse my friend here? I've been doing 3d game design and just introduced StuffBut3D to Itch.io. He's amazing at his work and I can highly recommend him if you want to hire him for your assets! :)
wow, man, this was awesome. I'm a junkie for anything liminal and was already impressed with the first three environments, did not expect there to be so many. Great job on the soundscapes as well, perhaps change the footstep sound so it fits to the terrain in a future update. If you need any game objects or assets modelled, feel free to let me know, I'd be happy to contribute to this awesome game
Such a beautifully mastered piece of playable art. I love how the music, together with the tones and scenery come together to portray the intended sadness that came with the destruction of the agricultural society in favour of industrialisation.
I literally had to go through every choice after I did my first playthrough, to see what everything else was. I loved how deeply emotional this game got at times. Made me reflect on my own decisions as well. Brilliantly done!
Really great stuff, felt like being right in the show. What a gorgeous environment, I honestly can't believe this was done for a uni project since it feels like an intro / demo to a much larger official franchise. Would love to see this taken up to develop a ST game.
I haven't been scared by a game in a while the way I have been with this one. There are jumpscares here, but mainly this game feeds off nice graphics that create a believable, and very unsettling atmosphere. Great game.
Honestly, this was probably one of the weirdest indiehorror games I've played on here. I still don't know exactly what happened, but I'm amused by my own bewilderment. What a fun, short game.
Whoa, this was surprisingly very creepy. Had a couple of jumpy moments here which made the whole creative atmosphere stand out. Loved that! Perhaps The camera movement could be scaled down a little bit, to maybe 3 or 2 in UE4 since it seemed a little sensitive. Alternatively add a sensitivity scaler in options. Can't wait to see the finished version!