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DreamyFade

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A member registered Jul 01, 2022

Recent community posts

(3 edits)

these were the modifications i've used when i tried to mod the game using dnSPY then tested on a potato pc and everything was smooth:


Screen.SetResolution(1366, 768, Screen.fullScreen);

QualitySettings.globalTextureMipmapLimit = 4;

QualitySettings.masterTextureLimit = 4;

QualitySettings.anisotropicFiltering = AnisotropicFiltering.Disable;

QualitySettings.antiAliasing = 0;

QualitySettings.lodBias = 0f;

QualitySettings.particleRaycastBudget = 0;

QualitySettings.pixelLightCount = 0;

QualitySettings.realtimeReflectionProbes = false;

QualitySettings.resolutionScalingFixedDPIFactor = 0.5f;

QualitySettings.shadowDistance = 0f;

QualitySettings.shadows = ShadowQuality.Disable;

QualitySettings.softParticles = false;

QualitySettings.softVegetation = false;

QualitySettings.streamingMipmapsActive = false;

QualitySettings.vSyncCount = 1;


dnSPY path to method (in anycase someone might want to mod while waiting for graphics settings);

Assembly-CSharp -> Assembly-CSharp.dll -> Management -> GameSettingsSystem -> LoadAndApplyGraphicSettings()

tool used: https://github.com/dnSpy/dnSpy

When is the estimated next update with the save option? Will there be an improved low quality graphics settings too?