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When is the estimated next update with the save option? Will there be an improved low quality graphics settings too?

We are working on the 'save' feature but it's quite complicated. But it will be definitely available in the future.

What improvements of the low quality graphics settings are you waiting for?

(3 edits) (+1)

these were the modifications i've used when i tried to mod the game using dnSPY then tested on a potato pc and everything was smooth:


Screen.SetResolution(1366, 768, Screen.fullScreen);

QualitySettings.globalTextureMipmapLimit = 4;

QualitySettings.masterTextureLimit = 4;

QualitySettings.anisotropicFiltering = AnisotropicFiltering.Disable;

QualitySettings.antiAliasing = 0;

QualitySettings.lodBias = 0f;

QualitySettings.particleRaycastBudget = 0;

QualitySettings.pixelLightCount = 0;

QualitySettings.realtimeReflectionProbes = false;

QualitySettings.resolutionScalingFixedDPIFactor = 0.5f;

QualitySettings.shadowDistance = 0f;

QualitySettings.shadows = ShadowQuality.Disable;

QualitySettings.softParticles = false;

QualitySettings.softVegetation = false;

QualitySettings.streamingMipmapsActive = false;

QualitySettings.vSyncCount = 1;


dnSPY path to method (in anycase someone might want to mod while waiting for graphics settings);

Assembly-CSharp -> Assembly-CSharp.dll -> Management -> GameSettingsSystem -> LoadAndApplyGraphicSettings()

tool used: https://github.com/dnSpy/dnSpy