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Dreamshaper

4
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A member registered Jul 14, 2017 · View creator page →

Creator of

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Same issue I'm having. A red error pops up and says my "zip code failed validation".

There are no errors in the console, aside from "slow network detected" warnings.

I suspect it may be related to different zip code standards? We have 6 digit zip codes here, usually with a space or dash. If this is an issue on stripe's side, that's a big problem, but I've purchased through other sites with stripe.

Thank you for playing!

Most of the feedback I've received was regarding the visible areas, it definitely needs the most improvement. I think it should have a lot more persistence so that it doesn't feel just like blind jumping around. You'll still be jumping blind, but with knowledge of where the level actually is. It'd be a bit weird after all if a bat used echolocation and forgot where everything was after a second.

The level's layout was cobbled together in the last couple of hours. I wanted to create a level where it highlighted the idea of using sound to find your way through, but of course I knew the layout of the level. In the future I think I'll need to ask someone to work their way through the level for me. A couple of my friends pointed out that if you could shoot the sound in multiple directions it would allow you to get a much better idea of what was going on.

Thank you for playing!

Thanks for playing!

The jump arc / movement in general is something that I need to address. One big issue with it is how if  you hit the side of a wall it will cut the jump short, which I noticed causes players to miss a jump that they otherwise should have had the height to make, which is very unsatisfying.

As for the windows of visibility, I will be tweaking some of the variables involved such as the duration and speed of the sound wave. Honestly I had intended to have the waves last a bit longer and fade out slowly, but that seems to require a shader which I am not yet familiar with. Spent a couple of hours trying to create a shader but I think I need to learn them from the ground up to understand why mine didn't work and how to make it work.