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dreamhood

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A member registered Jun 01, 2025 · View creator page →

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yeah when you're inside a 3D environment like in these kinds of games, everything around you is being constantly rendered so it relies more on the GPU than the CPU.  yours might choke when faced with that kind of constant rendering. then your RAM better be min. 16gb

sad... you're in our prayers for a brand new, powerful laptop to find its way to you soon🙏

try our future demos when you can .  Rooms and Exhibition are coming this week hopefully, both set entirely indoors. they're definitely less demanding on hardware

you can always reach out to us directly too

see you around


no its perfect. So now on they can randomly appear across all pixelated screens in every level. whether it's a billboard, a framed display, a monitor, a TV, or a phone. 

picked theese 

drop them here

btw your cover artworks look insane. if the images are yours too , and if you ever feel like sending over a selection, we'd love to exhibit them on the in-game screens

hey

the game was built and tested on a system with a 1050ti GPU, with pretty much everything set to the lowest settings and texture resolutions.
from the start, the goal was to make Dreamhood playable even on low-spec machines.
that said, it's still a real-time 3D world with dynamic lighting - so yes, expect some fan noise and a bit of heat :)

you can test your setup in one of the most visually intense levels, “lands”.
give it a moment after loading - FPS should stabilize soon.
if you can move around comfortably there, the rest of the game will be no problem.

so instead of buying right away, I’d recommend trying the demo first and testing your system - especially if you're on lower-end hardware.
we're actively updating the game with new levels, better performance, and even smaller file sizes in future builds.

thanks!

A fragmented memory.

A looped illusion.

A personal escape.

A dream with no beginning.

https://dreamhood.co/story/

🧠 What to expect:

  • No tutorials, no missions, no score — just you inside someone else's dream

  • Short but deep: ~30 minutes per session

  • Every return changes the world subtly — (photos, objects, time... etc.)

  • The exhibition section will keep evolving with new works, even post-launch

  • Built from real photos and real artist's paintings — dreamlike, pixelated, and melancholic

  • Not meant to be “played” — meant to be felt


🌀 A dream exploration game
🎮 Available for Windows
🔗 https://dreamhood.itch.io/dreamhood


https://x.com/dreamhoodcity

https://www.tiktok.com/@dreamhood_co

https://www.youtube.com/@dreamhood_game

w/ love, ycswu.co