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DrawersBrain

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A member registered Mar 29, 2024 · View creator page →

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Heya, so sorry for being late on a reply, had too much going on in my life.

Image support is currently broken, it *might* work on the linux version because that one was always one step ahead. So this isnt an issue on your end!

At the core I wanted notenode to be intuitive so that users would not have to convert anything etc. and I do have notenode2:alpha in the works which is a full rewrite that is closer to the obsidian ecosystem. However it is currently in the backlog... with a release tbd. If you want a link to the alpha prototype send me a dm!

Thank you for the feedback :3

Thanks! Definitely seems like an odd coincidence :)

Hi, GDscript only programmer looking for smaller projects that I can help turn into reality, not interested in paid jobs or rev shares - Only passion projects.
I am also available for game jams!

DC: drawersbrain

Hey, if you are in freebuild you should always be able to swap back and forth between build and play. If you are in survival mode then there is a "cost" on the top right. If the cost exceeds your current scrap then you cannot exit. To make your ship cheaper remove parts or try out freebuild!

Thank you for your kind words! We had only about a day to work it out fully, so managing and sticking to a smaller and polished scope was very important to us.

I love the concept of a moving city to be upgraded and fighting against monsters or other moving cities! But parts falling off is frustrating as hell :D

Thank you for your comment! We had a wild west windmill planned to better indicate the wind direction but it was too distracting from the moment to moment gameplay.

Getting it playable on mobile is the next goal!