Weird, how did that happen. Thanks both!
Draknek & Friends
A member registered Jan 30, 2014 · View creator page →
(Through Puzzling Exhibitions)
A puzzle game about not failing
A puzzle game about planning the train route for the world's most awkward space colony
An adorable puzzle game about being a monster and making snowmen
Logical. Minimalist. Beautiful.
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itch.io Community » General » General Discussion · Replied to Draknek & Friends in Indie bundle for Palestinian Aid
This happened to me too. I worked out that while clicking with the mouse doesn't do anything, my laptop's touchscreen does work! So I think the problem might be that touch input is overriding mouse input?
My log file looks the same as above:
Initialize engine version: 2018.1.6f1 (57cc34175ccf) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) HD Graphics Family (ID=0xa16) Vendor: (null) VRAM: 1114 MB Driver: 220.127.116.1142 Begin MonoManager ReloadAssembly - Completed reload, in 0.059 seconds <ri> Initializing input. <ri> Input initialized. <ri> Initialized touch support. The referenced script (SwitchPlatformController) on this Behaviour is missing! (Filename: Line: 1576) The referenced script on this Behaviour (Game Object 'Switch') is missing! (Filename: Line: 1789) UnloadTime: 0.625192 ms Fallback handler could not load library C:/Users/Alan/AppData/Roaming/itch/apps/No Longer Home Friary Road/Friary Road_Data/Mono/data-1050C020.dll Fallback handler could not load library C:/Users/Alan/AppData/Roaming/itch/apps/No Longer Home Friary Road/Friary Road_Data/Mono/data-105035C0.dll Fallback handler could not load library C:/Users/Alan/AppData/Roaming/itch/apps/No Longer Home Friary Road/Friary Road_Data/Mono/data-0D27E020.dll Searching for compatible XInput library... Found Xinput1_4.dll. Setting up 2 worker threads for Enlighten. Thread -> id: 1ec0 -> priority: 1 Thread -> id: 1b78 -> priority: 1 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.704624 ms Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 3573. Total: 27.871266 ms (FindLiveObjects: 1.667179 ms CreateObjectMapping: 0.129411 ms MarkObjects: 26.030942 ms DeleteObjects: 0.043285 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 9.040523 ms Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 3589. Total: 22.489078 ms (FindLiveObjects: 0.705516 ms CreateObjectMapping: 0.102636 ms MarkObjects: 21.644331 ms DeleteObjects: 0.035699 ms)</ri></ri></ri>