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Dragon Vein Studios

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A member registered May 26, 2020 · View creator page →

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Thank you! That would mean a lot to us, if you happen to have any more issues, just let us know!
You can also contact us here: contact@dragonveinstudios.net

Hi there! We're truly sorry to hear about your experience. This issue is related to the HDR settings on Xbox and PlayStation. We've just submitted a patch to rectify this. We're currently awaiting certification from Microsoft and Sony so that everyone can download it on both consoles.

In the meantime, a quick fix is to deactivate the HDR function on your console. While we understand it's not a permanent solution, it should serve as a workaround until the patch is live (which should be in a couple of days).

We appreciate your feedback! If this resolves the issue for you, we'd greatly appreciate it if you could update your review on the Xbox Store. Thanks!

Thank you! We've come a long way since that demo. If you wish, you can follow us on twitter as @StudiosVein or in FB as Dragon Vein Studios. The game is also close to being finish and it will be released on all consoles digitally and physically!!

You will be very happy with the improvements we have made!

Hi, thank you so much for taking the time to write us all of this. We can gladly tell you that a lot of changes have been taking place on the game since this demo. (This demo is almost one year old; can you believe how fast the time flies?)

Most of the issues addressed here have already been fixed.  If you want to follow the track of the game, you can:

Follow us on facebook:  https://www.facebook.com/Dragon-Vein-101625681398904

Follow us on twitter: https://twitter.com/StudiosVein

Join the discord channel: discord.gg/79MFphJ

Again, thank you so much for this information!

Hi Ryan!

We are very glad that you liked our game. And thank you so much for all your comments. We will like to take each one of them, as all feedback that is given to us is taken very seriously:

  • Maps- we are still doing some changes on the environment, so your comments will surely help us shape this game for better. We will try to change what you mentioned.
  • UI – we are definitely going to change it for something better! The idea of showing that you have new equipment or key items is indeed a nice one; we will see what we can do about it.
  • Mechanics- the frames for doing a “great” are as you said like 10 out of 60 fps. Depends on the weapon. We have tried making it bigger but some players found that it was super easy then to do a great timing. So we might as well upgrade it a little bit, but not too much. The bug you said is already solved for the final game, but thank you for mentioning this! If you find another one, please tell us!
  • Mana system- We cannot confirm if we are going to change something about it, as it is going to take a major role in the game’s strategies (just as you saw with the second boss). But the feedback of when it’s used it can be improved!
  • Flow – We are glad that you like the flow of the game. And yes, we will include more interactable objects, like destructible or different puzzle solvers.
  • Music- We are remastering all the songs based on the feedback given. So the battle music sounds more to battle and can be recognizable. Thank you for your comment!
  •  

Finally, I wanted to invite you to our discord channel: discord.gg/79MFphJ  

You can directly talk to us and to other people who are interested in the game. If you still have the desire to support us, as it would be on the kickstarter campaign, we have a donation program where you can access the same benefits as the Kickstarter backers; you can even get the rewards such as creating an item, NPC, enemy or even a boss!  

See you on discord!

Thank you! We are doing our best!

Hi Brostroast, Thank you so much for your comments. We have made the game so it's actually fast, that's why every character attacks fast, but if we see that people don't like the speed to much, we can totally change it so animations take more time, giving also more hint on when to hit the button. We will also check the puzzle issue that you mentioned. Thank you! If you can, we encourage you to finish the demo so you can see more of the story and get yourself the second character.

Thank you!!

Thank you! We appreciate it more than you can image.

Hi Beechteeth.

Thank you so much for that awesome review. For the highlights, we are very glad that you liked those mechanics as it is actually hard to balance the game so it feels this way, you telling us that is what you most like of the game makes us really proud of the work we are doing.

About the critics, I will try to go one by one.

1.- The jump sound is a great idea, we will try to create one in order to have this feeling.

2.- In next stages you will find more puzzles and areas where calculating your jump will be essential! So don’t worry about this, you will have a lot of fun with the jumping mechanic.

3.-This is the point where we have had more issues, as you are right, we are not native English speakers, but we have realized that we do need one person who can help us write all the dialogues and texts. One of the things we want to do with the money from kickstarter is hiring someone who can do this job.

4.-We will rework some of the animations so we get a better feeling for it. Thank you for your comment.

5.- We have also had some comments from the music, so we are trying to make it more vivid and happy, with more rhythm. Again, thank you for your comment here.  

We want to let you know that this demo was not even considered by us as an Alpha test, with this, we are trying to say that we will work out much more the final product. But at least we are happy that this demo has allowed us to share the vision of the idea that we have.

Thank you for your comments and your support!

Hi SGP, Thank you very much for playing the demo! If you have time, give a try again to finish it. You will find more enemies, new skills and even more hidden objects! Thanks again for your video and for your support.

Thank so you much for those comments! We are glad you liked the game. Please, if you can, be sure to support us on Kickstarter and by telling your friends. Also, if you have any feedback, please send us an email here: contact@dragonveinstudios.net

If you want to follow the game, you can join us on facebookor twitter!

Again, thank you for playing our demo and for enjoying it! It really makes us happy when we see this kind of reactions.

Thank you!

We are still testing the key arrangement, for the final game we want users to select the keys they want.

And definitely we are putting sound and quality settings.

We do hope the Kickstarter reaches its goal. We are working hard to let people know of the game!

Hi everybody. It has been a week after I launched my kickstarter, and I wanted to share a devlog of what has happened before and up to this point. If you are interested you can read it here:

https://dragonveinstudios.itch.io/another-crusade/devlog/162037/solo-developer-f...

I hope it helps people who are trying to also do a crowd campaign.

You can follow us there on itch.io or here on facebook with this link: https://www.facebook.com/Dragon-Vein-101625681398904

Hi Daniel, you will have to extract the files with winrar or other compatible software, just as do you with .zip files . Once extracted, just look for “Another Crusade.exe” and run it.

No problem! We are glad that you liked it. If you can, please support us on Kickstarter:

https://www.kickstarter.com/projects/dragonvein/another-crusade

Be sure to tell your friends and family!

Hi Terrorose, the low quality settings demo is up! Please play it. We will be all ears to feedback.

Remember that the game will not have the lighting or shadows we hope. On the final build, you will be able to choose between settings so you got the best visuals that match a smooth 60 fps play.

We hope you enjoy it!

Hi Terrorose, we will make a build light on performance so you can play it. Give us a day and you will got it.

Try the demo! We would be glad to hear any feedback from you.

Why don't you try playing the demo that we have there?

Tell us if you are having troubles running it. We can create a light version in case you need it.

You can play it on pc. There is a demo you can try now!

The minimum specs are i5 core, 4 gbs in ram and 4 gbs on video card. That should be enough to run it.

Our Kickstarter just launched! Please, support us and help make our game a reality.

https://www.kickstarter.com/projects/dragonvein/another-crusade

Another crusade is a brand new RPG with the battle system of an old classic.
Enjoy exploration as a platformer game, but experience battles with a timed battle system, where strategy and timing is everything!

You can try our demo right away!

https://dragonveinstudios.itch.io/another-crusade