I'm a bit single task person so I need several spare weeks in a row to develop the second version but I'll consider your suggestions. Thank you again.
I used BabylonJS for 3D graphics and audio. It is a very good game engine.
You can redefine force of gravity as you wish. The UI provides a drag drop code section where you can design your next law of physics.
Force of Gravity (the first episode of the Science Puzzle series I am planning) is actually a simulation in the form of a puzzle.
To solve the puzzle, your solution must match the observations on Earth and Mars.
Well, if you are free spirited, why care about reality? Just go to the arbitrary planet and blow it up with your physics understanding.
Good luck!
I can implement the player stats and other ideas in the next version which would be great! Thank you for your ideas again.
In GS1, controls were easier. There was automatic direction help and turning off the help was an option. In the new game as you mentioned D key (for dribble) and space key (for changing the foot you use hence the curvature) were the major additions. The controls are more difficult now but the variety of moves you can do became much more and more sophisticated so I decided to keep this manual style. Maybe in the next version I can add an easy mode as an option but I really want people to discover what they can do with the current version.
I always had South American football in my mind while making this game. I wanted it to be aesthetic and skillful. That's why the default teams are Brazil and Argentina :) All the best to you!
Hi thijsun123! I fixed the domain name. You can play the full version here:
https://dragonom.tech/SmoothSub/login.php
There, you can play campaigns and get listed in the top points. A campaign might take several hours therefore the server saves your data after each mission so that you can continue later.
Cheers! :)
Thank you for your comment!
The game gets better when you get used to the controls. I recommend the Race mode (press M or press the button at the bottom right which says "Sport") for fast drivers because in the Race mode the driving wheel becomes more sensitive. It will be more challenging but the car will respond quicker to your inputs.
In 2004 we had released Goofy Soccer. It was a downloadable Windows game.
Today we are releasing Goofy Soccer 2 - The Maestro.
https://dragonom.itch.io/goofy-soccer-2
In the following video you can see the keyboard overlay on the screen to learn how to play.
Goofy Soccer 2 is a manually controlled, real time, single player football game which can be played in your browser. Manual controls allows you to decide where to kick the ball. In this game you can develop your own style.Have fun!