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Dragonom

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A member registered Feb 07, 2020 · View creator page →

Creator of

Recent community posts

(1 edit)

I'm a bit single task person so I need several spare weeks in a row to develop the second version but I'll consider your suggestions. Thank you again.

I used BabylonJS for 3D graphics and audio. It is a very good game engine.

Those are great ideas. Some of them are easy to develop and some are not so. I sometimes think about developing a second version but haven't been able to find the spare time. Your feedback is a treasure. Thank you so much!

Very promising! :)

It would be great!

I have an idea like a car design tool embedded in the game so that users can design and add their cars.

You mean multiplayer?

Thank you! :)

Must be insane driving xD

That's actually a bug that I had not been able to spot. It needs to be fixed. Thank you very much for the feedback! :)

Hi! Thank you for the feedback!

In the current version making the game downloadable is not straightforward. But I will consider your feedback and support it in a major release in the future :)

Hmm. Something I had never tested. I'll test and try to fix it soon.

Thank you for the feed backs! :)

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You can redefine force of gravity as you wish. The UI provides a drag drop code section where you can design your next law of physics.

Force of Gravity (the first episode of the Science Puzzle series I am planning) is actually a simulation in the form of a puzzle.

To solve the puzzle, your solution must match the observations on Earth and Mars.

Well, if you are free spirited, why care about reality? Just go to the arbitrary planet and blow it up with your physics understanding.

Good luck!

https://dragonom.itch.io/science-puzzle-force-of-gravity

Music off option is out there now! :)

You can use the button at the bottom right corner of the screen to turn the music off.

Cheers!

Music off option is out there now! :)

You can use the button at the bottom right corner of the screen to turn the music off.

Cheers!

Yes it's coming tomorrow :)

(Sorry for being late I was busy)

Good suggestion over there! I'll add the stop music option.

Thank youuu! :)

Thank youu :)

260 is the new record I guess :)

Goood! :)

If you haven't already tried, set tires as stiff. That might go a little faster.

Yes, I can add in the next version. Listed that in my TODO :)

Congrats! :)

If you have not already tried, you can practice pressing S two times quickly for tackling the ball. It helps a lot both in defense and attack.

Thank youuu! :)

Thank you! :)

Thank youuuu! :)

I can implement the player stats and other ideas in the next version which would be great! Thank you for your ideas again.

In GS1, controls were easier. There was automatic direction help and turning off the help was an option. In the new game as you mentioned D key (for dribble) and space key (for changing the foot you use hence the curvature) were the major additions. The controls are more difficult now but the variety of moves you can do became much more and more sophisticated so I decided to keep this manual style. Maybe in the next version I can add an easy mode as an option but I really want people to discover what they can do with the current version.

I always had South American football in my mind while making this game. I wanted it to be aesthetic and skillful. That's why the default teams are Brazil and Argentina :) All the best to you!

Thank you! :) I will consider your idea. All the best! :)

Thank you! :)

Thank youuu! :) Wish you the best :)

Good idea indeed. I will consider doing so. Thank you for the feedback! :)

Thank you Gokugordokkk! I will consider your suggestions.

I was thinking about getting on and off a truck while the truck is in motion. Imagine a cop is chasing you, the truck is your friend, and you get on it and avoid the cop. Many other scenarios can be imagined :)

Thank you!!! :)

Thank you! :) I'll consider your suggestions.

I have an idea something like this :)

Hi thijsun123! I fixed the domain name. You can play the full version here:

https://dragonom.tech/SmoothSub/login.php

There, you can play campaigns and get listed in the top points. A campaign might take several hours therefore the server saves your data after each mission so that you can continue later.

Cheers! :)

Yes, you can email me dragonomgames@gmail.com

Thank you for your comment!

The game gets better when you get used to the controls. I recommend the Race mode (press M or press the button at the bottom right which says "Sport") for fast drivers because in the Race mode the driving wheel becomes more sensitive. It will be more challenging but the car will respond quicker to your inputs.

Happy to hear that! Cheers :)

Hi! I added WASD controls to the game.

Also you can check my new game Goofy Soccer 2 - The Maestro :)

Hellooo! I finally updated the keyboard controls. Now WASD works :)

Also my new game Goofy Soccer 2 - The Maestro is released today.

Cheers

Hello Gemugami Games :) I hope you are doing fine.

Today I released the beta version of Goofy Soccer 2. Have a try! Your feedback is valuable for me. Best regards

In 2004 we had released Goofy Soccer. It was a downloadable Windows game.

Today we are releasing Goofy Soccer 2 - The Maestro.

https://dragonom.itch.io/goofy-soccer-2

In the following video you can see the keyboard overlay on the screen to learn how to play.

Goofy Soccer 2 is a manually controlled, real time, single player football game which can be played in your browser. Manual controls allows you to decide where to kick the ball. In this game you can develop your own style.

Have fun!