Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

DRAGON WORKS

3
Posts
2
Topics
A member registered 19 days ago · View creator page →

Creator of

Recent community posts

Hi! I’m an indie developer currently working on my own GameMaker project, and I’d like to help other developers test their PC games.

I can test your Windows build and provide feedback on:

  • Bugs and reproduction steps
  • Controls and overall game feel
  • UI and visual readability
  • Difficulty and balance
  • First-time player experience
  • General impressions and suggestions

You will receive a clear written report with screenshots and timestamps where possible. I can also record the full gameplay session.

Introductory pricing:

  • $1 — 10-minute test with brief feedback
  • $3 — 30-minute test with a structured report
  • $5 — up to 60 minutes, detailed report and gameplay recording

I’m especially familiar with bullet hell, action, horror, roguelike and platform games, but I’m open to other genres as well.

Please reply here or send me a message with a short description of your game, the Windows build and anything specific you would like me to test.

Hey, thanks for reaching out! I’m currently looking for paid work and also working on my own game, so I can’t commit to a long-term collaboration without upfront payment. If you secure a budget for specific tasks later, feel free to reach out. Good luck with PLEASE REWIND!

Hi! I'm an indie game developer looking for small paid programming tasks and short-term projects.

I work with:

• GameMaker / GML

• Unreal Engine 5 / Blueprints

I can help with:

• Gameplay mechanics

• Enemy AI and attack patterns

• Wave and spawning systems

• Interaction systems

• Player movement and abilities

• Menus and basic UI

• Small playable prototypes

• Bug fixing and gameplay logic

• Horror gameplay prototypes

• Basic level scripting in UE5

I'm especially interested in small-scope jobs where I can implement a specific mechanic, system or prototype.

My current GameMaker project is SYNCBREAK — a fast-paced bullet hell prototype featuring:

• Enemy AI

• Multiple enemy attack patterns

• Dynamic Director system

• Wave management

• Score system

• Different enemy types

• Dash-based enemy behavior

SYNCBREAK:

https://dragon-works.itch.io/syncbreak

I also work in Unreal Engine 5 and have experience creating horror environments, gameplay scenes and Blueprint-based systems.

My UE5 portfolio:

https://www.artstation.com/digitalchasm4

I'm currently building my freelance portfolio, so I'm open to lower introductory rates for smaller tasks.

If you need a gameplay mechanic, small prototype, enemy behavior, Blueprint/GML system, horror scene, or help fixing gameplay logic, feel free to contact me with a short description of the task and your budget.

I'm open to freelance, contract and small paid collaboration work.

Contact:

Discord: woltrame

Telegram: @woltrame

Thanks!

-  Dragon Works