Dim witted adventures are just the ones you give a brain potion to.
DracoRaknar
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A member registered Mar 19, 2021
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All good! I'm sorry, it wasn't my intent to expose anything. Godot can be tricky like that.
If you want to keep the existing layout, you might need to look at what happens if the player gets more than 10 items at once.
The idea behind the bell/mirror setup was to give the player more control over pacing.
