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Double Bounce Games

23
Posts
2
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A member registered 5 days ago

Creator of

Recent community posts

thank you so much tomo! I bought an asset back called FEEL and would be excited to add a slight screen shake on throw - that’s a great idea.


and thank you for the encouragement - it means a lot

I apologize

I’m sorry I did not mean to comment in that large font

55 BURGERS 55 FRIES 55 TACOS 55 PIES 55 COKES 100 TATER TOTS 100 PIZZA 100 TENDERS 100 MEATBALLS 100 COFFEES 55 WINGS 55 SHAKES 55 PANCAKES 55 PASTAS 55 PASTAS AND 155 TATERS

oh my god I didn’t even explain in the description.

click down on the box and drag your mouse off of it to spawn a box. Flick and release your mouse to throw it. It actually works much better on mobile than pc.

thank you 🥲🥲

Honestly it’s an MVP. There’s no winning or end screen or even reset button.

this was our first game we ever made and something core went wrong about 10hrs before the deadline (nothing could be thrown anymore) so after 3+ hours of troubleshooting we decided to rebuild the whole thing from scratch like 5 hours before the deadline.


so yeah, mainly just wanted to submit what we had and use it as a learning experience & building block for future projects :)

thank you pizza brother!

Y😁S

I liked this and the music was very charming. I tried to cheese the game by just hanging out by the dropoff barrels but it wouldn't register my deposits till i went left then back on them again. nice game!

wait i loved this. I've never enjoyed a narrative game before - not even the walking dead ones much - but i kept replaying this. also the music was phenomenal!!!! thank you for making this. also drawings were so cute. can't say enough good stuff about this game.

wait i loved this. I've never enjoyed a narrative game before - not even the walking dead ones much - but i kept replaying this. also the music was phenomenal!!!! thank you for making this. also drawings were so cute. can't say enough good stuff about this game.

i love the name of the game so much. and am enamored with your train horn sound.

good & clever game. i really enjoy it

hey olivia! i really liked this game! i found it really challenging, and had a fun time trying to find shortcuts.
I think it would be a little more fun if you could add like a half second of float to the character. if i could play with a controller then maybe i could do tougher jumps, but the fall speed + keyboard controls made it a little too hard for me (as someone who enjoys and has beaten punishing games like elden ring & hollow knight. can't wait to see what you make next!

hey olivia! i really liked this game! i found it really challenging, and had a fun time trying to find shortcuts.
I think it would be a little more fun if you could add like a half second of float to the character. if i could play with a controller then maybe i could do tougher jumps, but the fall speed + keyboard controls made it a little too hard for me (as someone who enjoys and has beaten punishing games like elden ring & hollow knight. can't wait to see what you make next!

this is a great game! i actually wanted to play it a few times. it reminds me of the type of clever puzzle games you would find in old nancy drew games. I really like it and think if you polished it, it could be a worthwhile mobile game.

this is a great game! i actually wanted to play it a few times. it reminds me of the type of clever puzzle games you would find in old nancy drew games. I really like it and think if you polished it, it could be a worthwhile mobile game.

sorry, i didn't like this much. i think i somehow intuited that clicking on the orders or riders somehow completed them. but almost thought this was just a dispatch watching simulator.

yeah i love the atmosphere of this, and the control scheme is smooth. I think the start was a bit confusing because i didn't realize i needed to back up out of the docking bay. also it didn't run very well on my browser (like 5 frames / sec), but that might just be my computer's fault. i think this looks like a great game!

yeah i love the atmosphere of this, and the control scheme is smooth. I think the start was a bit confusing because i didn't realize i needed to back up out of the docking bay. also it didn't run very well on my browser (like 5 frames / sec), but that might just be my computer's fault. i think this looks like a great game!

i love the animations and the platforming felt nice & classic.

this was so good! it's my first ever gamejam too. i was amazed to see someone had submitted a game already

-cansadokid