Hey, the movie quote I chose was "Mine!" from Finding Nemo :)
Double Toe
Creator of
Recent community posts
The artwork looks divine! Loved your take on the theme, the game is super compelling and creative. Always love a deck builder and the cards were all different and interesting. Everything was super intuitive to pick up and I had fun learning the different mechanics. Really impressive entry, great work :)
First off 122 is an incredible score. Thanks for giving my game a chance! Can definitely export a PC build once uploads are available again :)
This is all really great feedback and I completely agree. After I submitted I realised a small change would probably address a lot of the flow issues - like the board flying off behind you when you've missed a fish. Instead of making the fish come from the right and go towards you, I'm going to try some which come from the right and move away from you. Conceptually this should force the player to keep moving without losing forward momentum and the board will likely always be moving away from the barrel because of this.
Anyway that's just a thought, I'm really happy you enjoyed it. Thanks for spending the time to try my submission, I'm a huge fan of yours :)
The artwork is so great I'm genuinely impressed. I'll never get tired of the wild trippy earthbound backgrounds, they complimented the battles and wacky enemies really well. The game's flow is really nice as well, I liked the contrast between frantically trying to complete a battle and going back to satisfyingly wash cars. Everything has a great amount of feedback which makes it feel satisfying and engaging to play - loved how the dirt on the car exploded in a million pieces when I cleaned it. Honestly great work and really unique concept :)
This is one of those games that made me go "damn why didn't I make that!". I can tell the thought you put into the design of everything here. The attacks that let you get time back, the health regeneration, the enemy design and the risk / reward ability when your health is full - it all comes together to make me play this in a fast and chaotic way. I also loved all of the blood effects you added, how they splatter when I'm doing damage and then explode with blood when they're killed - everything feels really satisfying to do.
There's so much to talk about here, you've made a lot of mechanics with a lot of polish and it's cohesive. I'm a huge fan of the presentation and sliding around exploding enemies that get in the way felt ultra slick! Incredible work :)
Did I see Garfield? Damn this game feels great to play. My favourite thing was slamming on the ground to get more height. The way the levels were designed made me want to go as fast as possible which resulted in me dying over and over. This was fun though because you're thrown right back into the level to try again. Shooting also feels great and there's so much enemy variety to keep it fresh. Great work :)
This music got me feeling so devious. Loved spending ages making my character look as slick as possible - it was great that you added descriptions for all of the statistics so it was clear how I was modifying my character as the game progressed. Everything was super clear and satisfying when my little brute cooked all of the goons that tried to fight him. Great work :)
There's so much in this game ! Once I got the hang of it I found myself playing for a lot longer than I expected. It feels really fun to approve or deny people with the signature and stamp. I liked that there's help everywhere in the game and there's a list of recipes for you to create. Wish there was more space because I wanted to create a million little factories haha. Nice work :)
I love how simple the game is, it's very easy to understand and the game leads you to come up with different strategies to keep the boxes stacked each run. I like that it leads to a chaos and it's really simple to restart and try again. I love challenging arcade like games so I really enjoyed it nice work :)














