it is on the main page :)
(https://dotxlsgames.itch.io/)
dotXLSGames
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I can definitely do this! The problem is... it's hard to find someone who uses Linux, you know. In this case, I know it will work if I build for Android or Linux. The downside is... before building for Linux, I need to set up Unity to convert all the files for Linux build (I need to duplicate the folder), and for Android, I need to implement functional control for the Android screen (every time I make a new version) - I'm even thinking of converting all the controls to Unity's new system so that the game is compatible with both joystick and Android on the go.
Let's break it down:
We'll still have three more parts of the map: the second floor, the underground, and the in-between worlds, which will be maps from FNAF 3 and parts of FNAF Security Breach that are destroyed. I plan to put "not-so-secret" areas where players can save their progress.
I was thinking of putting Mangle in the vents, she would appear randomly and could catch you. There'd be a random chance she'd either kill you or throw you into a place where you'd get stuck, and the Puppet would use you.
As for the scene, it's still a work in progress. It's been available in the game since the beginning, but it wasn't functioning. I haven't modified it much yet, but it will improve!
I'm good at modeling, but I don't think it'll turn out very well. In fact, all the models from FNAF version hentai are already available on a website, both from FNAF 1 and Security Breach, so I'll just keep using what's already there. HOWEVER, in the future, I plan to remake all the animatronics I'll include in the game and sell them for everyone to use.
And finally, thanks for giving ideas and making such an extensive comment! It helps me a lot to think of parts I either forgot about, didn't know how to do, or would be a good addition to the game. You're awesome!
Actually, many games do that. I was scared too, but if the game is just inspired by another without using the real game's name, with an EULA stating all rights of both developers, the game can be released as a 'parody' and sold. However, if the owners of the references feel harmed in any way, they can ask for the removal of any reference and mention of the original work without any lawsuits or anything.
(companies are usually okay with sold fan games, but never mess with Nintendo and Paramount.)
Both at the same time!
Just developed a new urp shader for materials and I'm rebuilding the entire map (plus the not released update) with the new shader.
The other projects are just means to earn income so i can keep creating my main games, like this one!
So... can't say the new update will be released soon (it was expected to be released two weeks ago) but when it releases, it will be a almost complete rework of the game!
If you'd like, you can give me the buttons you prefer to play with, and I'll publish a version of the game for everyone who bought it, but with the buttons in your style, at least until a future update fixes that. How does that sound?
Reply like this:
Button Layout Name:
1 - Punch button
2. - Kick button
3. - Special power button
4 - Jump button
5 - Run button
6 - Move buttons
I'm finishing a game here that I'm going to release, and soon I'll also release a micro-update for this game to fix the second scene :)
The thing is, I've already done a lot more things in the game, but I would have to polish it to release with more content, so I'll just disable those contents and release the fixed game haha
Other characters, a larger map with access to more levels, backrooms with automatic generation, improved graphics (especially textures haha), more animations, weapons, functionalities (like options menu), gallery, intro, and a new map accessible by a train, new puzzles, decreased difficulty, and other things I can't talk about yet...