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A member registered Aug 10, 2019 · View creator page →

Creator of

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Thank you so much! I'm very happy you liked it. I tried to make the resolution of the levels as unrestricted as possible, and I'm glad it worked. Thank you very much!

(I hope your hand is okay 😬)

Thank you! I'm glad you had fun.

Thanks for playing! Yeah, that level can be pretty frustrating. It was while creating it that I decided to add checkpoints. I'm glad you enjoyed it!

Thank you, I'm glad you liked it!

Just perfect! Amazing game!

Thank you for playing and the feedback!

Thank you for playing! I thought about that, but I wanted to challenge myself to handle movement in a different way. I might add that option in a future update. Thanks for the feedback!

Thank you so much!

Thanks! I managed to reproduce the bug. Apparently, on Level 2, it's possible to die and advance to the next level at the same time. In the other modes, it simply proceeds to the next level. In "Very Serious" mode, it moves to the next level and then tries to return to the first one, but fails and gets stuck in the middle of the transition.

Thank you so much!

Can you tell me what you were doing when everything went black?

Amazing game!! Good art, good sound, good gameplay, and very fun.

It's fun, but there are some bugs: sometimes when I fall, I return to the starting platform, and it simply falls on its own again. Also, when I managed to finish the first level, the character simply clipped through the platform, fell, and restarted from the beginning and I couldn't get through the door after that. The concept is really good, and I really liked the way the puzzle is solved. Good job!

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Thank you very much! Glad you enjoyed it!!

The first 10 or 15 times I tried to play, I simply lost whenever I touched an enemy. It also took me a while to realize why I wasn't getting resources when I finally managed to kill the enemies. I still don't quite understand how the momentum works due to the inconsistency. Perhaps a tutorial would fix this problems. 

The game looks good, and the sounds fit the atmosphere well. 

It's fun, but I wish there were more variety across the levels, possibly different rats, map changes, or something like that. Either way, good job!

Thank you! Glad you enjoyed it! :)

It’s quite simple. I feel the spin mechanic should be explored more, and the levels could perhaps be a bit more challenging. I really liked the story, it’s short but interesting, and having two endings makes it even better.

The game isn't working for me, it just keeps a black screen

Very fun, very nostalgic! I loved the concept. The ball seems to clip into the wall a bit now and then, but nothing that ruins the game, just a visual issue. Well done!

I loved the art! I would have likek the option to convince him verbally too, but it is fun! Great work!

It was hard to get used to the controls at first, but after a while, it got a bit easier. Very fun! I loved the last level!

It was hard to get used to the controls at first, but after a while, it got a bit easier. Very fun! I loved the last level!

Thank you very much!

I've been creating some vector characters intended for use in games. Personally, I imagine them in turn-based games, but feel free to be creative and use them as you like. The goal is to develop different RPG-based classes. Here are the druids! 

Total of 5 characters: Dwarf, Elf, Halfling, Orc and Human

If you have any suggestions, please let me know! Enjoy.

https://odeff.itch.io/druid-game-assets