Thank you, I'm glad you liked it!
Dot's Dev
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Thanks! I managed to reproduce the bug. Apparently, on Level 2, it's possible to die and advance to the next level at the same time. In the other modes, it simply proceeds to the next level. In "Very Serious" mode, it moves to the next level and then tries to return to the first one, but fails and gets stuck in the middle of the transition.
It's fun, but there are some bugs: sometimes when I fall, I return to the starting platform, and it simply falls on its own again. Also, when I managed to finish the first level, the character simply clipped through the platform, fell, and restarted from the beginning and I couldn't get through the door after that. The concept is really good, and I really liked the way the puzzle is solved. Good job!
The first 10 or 15 times I tried to play, I simply lost whenever I touched an enemy. It also took me a while to realize why I wasn't getting resources when I finally managed to kill the enemies. I still don't quite understand how the momentum works due to the inconsistency. Perhaps a tutorial would fix this problems.
The game looks good, and the sounds fit the atmosphere well.
I've been creating some vector characters intended for use in games. Personally, I imagine them in turn-based games, but feel free to be creative and use them as you like. The goal is to develop different RPG-based classes. Here are the druids!
Total of 5 characters: Dwarf, Elf, Halfling, Orc and Human
If you have any suggestions, please let me know! Enjoy.
https://odeff.itch.io/druid-game-assets





