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doomsdayteaparty

43
Posts
1
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A member registered 82 days ago

Creator of

Recent community posts

Thank you, that means a lot.

Love the style! Every character has such a distinct personality, and the animations are so smooth. This kind of mystery game is exactly my thing. Awesome work!

Thank you! I spent more time cutting things out than adding them, so hearing that the narrative still landed means a lot! :)

How did you come up with this lol. I was mashing buttons like a maniac, thinking "do I really have to go this far?" the whole time. And I actually loved the "oh my god" looping nonstop, it made everything feel so much more urgent!

So much fun lol! The honk system is amazing. I almost never honk in real life but here I couldn't stop mashing it. Love the humor, great work!

Agreed! It all started from wondering what actually happens when a countdown hits 0, and it grew from there. Thank you so much!

Thank you for sharing what the walk left you with!

Wasn't expecting to find this many great comments here either, but here we are. Thank you!

Really fun game! I'm really into design, so I have to mention this. The artwork, the UI, the fonts. Every piece is great on its own, but the way they come together is genuinely art. There's so much on screen and yet everything reads perfectly.

Thank you for calling it poetic. I don't think I realized it while making it, but that might have been what I was reaching for all along.

A parkour blood wizard? What a premise. And the movement feels great too!

Best pinball ball design of all time.

Really fun! Took me a few runs to realize the dark parts weren't walls, and I kept wondering why the enemies could just walk over them lol. Once that clicked and the upgrades started stacking, it got really satisfying!

I spent more time taking things out than putting them in, so I'm really glad the simplicity and the message came through. Thanks for taking the walk.

The duck is so lovable, and the goofy humor is completely my kind of thing. Watching it sprint off backwards on one of the early levels had me cracking up. The drawings turn into physics objects instantly, which made solving the puzzles feel really satisfying. Amazing work!

Thank you so much. I can't tell you how much your comment means to me. It's a real honor :)

Such a cool game! I kept wanting to try again and again!

Really fun! But I got fired!!!

thank you for the 100 seconds!

I went back and forth a lot on what to include and what to cut! I'd love to make an expanded version after the jam, probably leaning more into the narrative side. Thanks for the feedback!

Thank you for taking the time to walk around and look at everything! Really glad the art style worked for you.

Really fun! Also, the little tilt the characters have when they run is adorable. Great attention to detail!

Simple but really fun! Took me about 6 tries to get to 0. Way more tense than I expected!

Cute, simple, and I couldn't stop playing. Also love that it's PICO-8!

Loved the intro, and the atmosphere and sound design stayed strong all the way through. Great job!

This is adorable and so much fun! Took me forever to figure out Space throws the bomb though, so my first few runs ended about two seconds in lol. Love the penguin!

This game is so much fun! The puzzles are impressive, and I failed countless times but even that was a blast. Amazing work!

Love the contrast between the panic and that smooth jazz lol. Defusing was really fun, and the reactions when you fail or succeed got me every time. Nice work!

Both of them were grieving in their own way, the cousin in the photos and the protagonist quietly holding the camera. They just loved their grandma differently. Such a beautiful game.

Thank you for the kind words! That contrast was exactly what I was going for, so I'm really glad it came through. And you're right about the jittering . I'll fix that after the jam.

Thanks so much! I totally agree about the music — ran out of time this jam, but I'll definitely make a version with it. Piano and strings would've been perfect.

The art, the music, and the action are all perfect! The animation left me in awe. I love it!

The army-man style soldiers are charming! Using time as currency and having to manage it is a really interesting concept too!

Tracking down vampires by following rumors is a lot of fun! Throwing garlic is hilarious too. But honestly the funniest part was how bad my throwing aim is. hahaha

Thank you! I like your comment! wow!!

Thank you for walking with me, and for stopping to leave a comment. That really means a lot!

Thanks for playing. You're pretty nice yourself!

The art and audio, and that rhythmic feel, kept me smiling the whole way through! The stopwatch-style presentation fits the theme perfectly. Excellent work!

Thank you! That's a really meaningful thing to hear when you've made something :)

I kept fixing things right up to the deadline and somehow missed one of the most basic ones. I'll fix it once the rating period is over, along with plenty of other things I'd like to improve!!! Thank you for the technical feedback, and for sharing what the game made you feel.