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A member registered Apr 30, 2021 · View creator page →

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Interesting mix of SimCity and Tetris.  Everything's a tradeoff and you don't know what's next.  Pretty fun! I really like the music too.

Yup, I tried to contain him, but the AI remained smarter than me :)

Thank you very much for the review.

As for getting stuck, if you stop moving your main character and left click a few times toward the edge of the screen the camera will zoom out and let you click again even further out to get the orb where you need it. I think we might need to add a mini puzzle at the beginning to teach it better.  

As for falling in to infinity, I thought we finally had him contained, but it sounds like that rascal found his way out again :) 

Again, thank you for the feedback. We’re probably going to mess with it a little after the game jam judging period to see if we can fix some of this stuff. 

That was a nice game. I felt like I had to keep playing.  It was addictive in a good way.

That was a lot of fun. It took me a bit to realize I could replace words, but you had a really original idea.  I did crash once while talking to the guard after I already got his word though.  I'm really impressed with what you made.

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Thank you for sharing our game on your channel! 

Thank you very much for the detailed look at the game.   A lot of the challenges you described were the ones I was worried about.   We were probably going to keep tweaking it a bit after the judging for the GMTK game jam is over.  For orb control I was experimenting with its AI and probably went a little too complicated for our first time out. I tried a third party library for it and I didn't understand it enough to use it well.   I think I do want to try an easier mechanic for it.     I also agree the level design could take a little more time.

All in all it was a lot of fun to work on and your comment will be very helpful.  Thank you for taking the time to write it.

#bestgameever Plz make a full releas