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domobot

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A member registered Nov 06, 2018 · View creator page →

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As it turns out, you can drag items to the bottom by just by not releasing the click after grabbing them, so it looks like I won't have to change much...

Are you running in high resolution or full resolution mode? If you're on high, can you try full?

Hmm, that's pretty weird! The scale should be a size up from what it currently is. Looks like the horizontal scaling is off too...

I appreciate your feedback. While a lot of what exists currently would work perfectly fine with touch controls, I have one issue that I need to figure out a workaround for- the inventory system. Normally with mouse controls you'd open up the inventory by clicking the tab that appears when the cursor is near the bottom of the screen, or it would open automatically when you have an item in hand at that same range. The problem is that touch simulates mouse movement and clicking at the same time, so if you pick up an item, then touch towards the bottom, the item will be dropped as the inventory appears. Although, I could probably just ignore the click as the inventory comes up, huh...

Disabling the buttons was more for using a mouse/keyboard/controller with your phone, but I forgot to add mouse control to the pause menu, so I'll get that fixed.

I don't know about that, but it is my intent to eventually have some way of obtaining a Tails Chao (and Amy and Knuckles too)

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I'll see what I can do! Would you be able to take and post a screenshot of how it looks on your end?

I might make a blog post about that soon... also, nice pic! What's it running on? I tried playing it on my Steam Deck but something about the shader I used for swapping palettes makes it crash...

The garden needs to be vacant for an egg to hatch. You can only have one Chao in the garden at a time.