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Dominaxis Games

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A member registered Sep 23, 2020 · View creator page →

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Unfortunately there are no plans for an iOS release.

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If you're on windows, it's on "C:\Users\your_username\AppData\Roaming\Labyrinth of Legendary Loot" 

Unfortunately there are no plans to add gamepad support to the android version.

Gamepad support is only for the PC version.

Congratulations!

Did you install the LOVE2D engine? Get it from here:

https://github.com/love2d/love/releases/tag/11.4

Install the LOVE2D engine: 

https://github.com/love2d/love/releases/tag/11.4

Then open the file with it.

It is not free on android.

Click the "Get in on Google Play" button below the "Also Available On" Section for the android version.

What OS/platform were you using?

Vsync is always enabled.

You're right. It should be fixed now in the newest version.

You have to release the mouse button and press it again to move when an enemy focuses.

There's a lot of minor adjustments here and there that I don't think deserves a special mention.

It's intended. Monk's punch is not a weapon skill.

Download the .love file. Install this: https://github.com/love2d/love/releases/tag/11.3 then open the .love file with it.

Download this: https://github.com/love2d/love/releases/download/11.3/love-11.3-macos.zip
Use it to open the .love file.

Thank you!

It's from https://www.oryxdesignlab.com/

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It is intended.

When you select the windowed option you should also set the Resolution to something smaller than your screen before pressing apply so that that doesn't happen.

You can still move the cursor around with the keyboard to reach the apply button, but if that doesn't work, maybe you can try delete the options file and restarting the game. The options file is at "C:\Users\<username>\AppData\Roaming\Labyrinth of Legendary Loot\options"

Thank you!

You might've just turned the tutorial off accidentally because the tutorial is on by default.

Enemies respawn over time because otherwise people can just wait for their mana and cooldowns every time they clear the room.

Master isn't meant to be finished in a few tries even with perfect play. You need some measure of luck and find certain overpowered combinations.

Yes it does.

You don't lose the item collection if you update the game.

Thank you!

It's not a bug. If you target an unoccupied space that means the first unoccupied space is just that space, so it's equivalent to just walking one step normally. Try casting it on an object like a pot to see how it works.

There's already a wait turn command. It's "W" by default but you can remap it.

You can rename the .love file to .zip and extract the game source directly. From there you can modify the code, sprites, and sound as much as you like. You'd have to install the LOVE2D game engine before you can run it though.

It's not a bug. Once you've selected an item and seen the potential enchantment, you can't take back your choice anymore. You can either accept the new enchantment or keep your old enchantment. Closing to exit is equivalent to keeping your old enchantment.

It doesn't stack. Only the stronger poison is kept.

None at the moment.

It's already in the works!

Labyrinth of Legendary Loot is a simple turn-based roguelike dungeon crawler focused on tactical combat. Every room is almost like a puzzle as you try to figure out the best way to defeat all enemies without taking too much damage.

Check it out at: https://dominaxis-games.itch.io/labyrinth-of-legendary-loot