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useruserwr

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A member registered Mar 16, 2019 · View creator page →

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I love the visuals! It looks very unique.

However, the game began lagging heavily about fifteen minutes in, which caused my browser to crash. I only made it to the fall area before the crash.

The lag spikes happened only when taking pictures, as far as I'm aware. The lag seemed to get worse depending on the number of cats in the photo, too. My game crashed when I tried taking a picture of about five cats.

For what it's worth, I'm playing the HTML5 version on Firefox, running on Ubuntu. I apologize, I don't have much more information to give.

Like the other commenter mentioned, I don't really understand what the "x10 900 per photo" upgrade does.

I really like the animations and pixel art; despite those issues, I think you all did a great job with the game. Good luck with development!

That's a good idea, I didn't think about that. Thank you for the feedback! I wish you luck with your game, too!

This was a nice game!

At one point, I clicked at the same moment he struck the mochi with the kine. This caused a game-over. I think it would be nice to have a very short invincibility timer after the player clicks again, if you don't have that already. It might just be me, though.

I also think it would be nice to have a more hectic game mode, where you introduce some new mechanics. But I understand that might not fit with your plans for the game.

Hope development goes well! :)

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An exiled astropilot - forced to drift for the rest of their days.

A short arena shooter set in space, with about 20-30 minutes of gameplay. Use the mouse to drift around the screen, but be careful to avoid enemies. Either play directly in your browser, or download an executable on Windows or Linux.

Toporbit Logo

Click the logo to be directed to the game page.

Features:

  • Difficulty scaling.
  • Momentum-based movement system.
  • Customizable loadout.

Gameplay of Toporbit

Avoid enemies, a mistake can cost you the run!
Gameplay of Toporbit

Game: https://dog-on-table.itch.io/toporbit

I like the controls, they felt very polished. However, it was difficult to pick up items or interact with chests on the web build. I also think it would be nice to have a score counter or objective.

Good job on the little game! ^^