Hi everyone!
I wanted to share a small personal project I’ve been working on. It’s an experimental little game called “Faera: Click to Kill”, made with a lot of care and very limited resources. It’s far from perfect, and it’s not trying to be — but it was a way for me to explore ideas, experiment with new tools, and learn as I went.
The game is very simple: it mixes cinematic scenes generated with AI (I used Google’s VEO 3 to create the videos, since I don’t have an art or animation team) with a reaction-based timing mechanic. It’s all controlled with a single click, and each level has its own short story scene, a combat moment, and a win/lose outcome.
It’s a short prototype — more of a playable narrative experiment. I’d love to hear any feedback you might have, even small suggestions would be very helpful.
🔗 Faera by dodolfo
⏳ Estimated play time: 5 to 10 minutes
🎧 Sound is recommended
Thanks so much for taking the time to read this. If you give it a try, I truly hope you enjoy it, even just a little! 🙏
Warm regards,
– Ignacio


