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Dnold

113
Posts
12
Topics
4
Followers
8
Following
A member registered Apr 08, 2021 · View creator page →

Creator of

Recent community posts

Thanks for playing our game. We were really struggling with the 2DIK in Unity so the punches dont really feel like a swing. Also yes the Hitboxes are off, I’ll admit that. But I love the idea of drawbacks in the alcohol

thank you for playing our game. Yes the punching mechanic could have been expanded on, but overall we are proud to hear that you liked the game

This is so cool! I love resource games and I never thought that it would work in a competitive environment. I love this game so much. Trains let my autism flow freely xD

That’s honestly such a huge compliment! ^^ those 2000s Newgrounds vibes are exactly what I grew up on, so hearing that really means a lot! Glad you felt the vibe. And yeah, totally hear you on the combat haha a block button is a great idea, we also thought of that but it never came out of the idea phase

These are some trippy laces i tied. 10/10 would tie my shoes again

A bit ambitious for a 4 Day Jam don’t you think? I like the effort you put in but…

  1. The physics are quite buggy
  2. The Animation Controller is too (crouch spam when I stand still)
  3. The Movement feels finicky at best.

You should still be proud of what you made in that timeframe but maybe next time don’t overscope, with such big plans :)

Yeah sorry about that… visual indicators for the enemies would’ve been a valuable addition I would liked to have added. But oh well. Thanks for playing and the feedback :D

Great Idea although I was kinda dumbfounded at first :D

Cool Idea with the Time Limit. I just… cant figure it out for the life of me. Still very cool experience :D

Cool small scoped strategy game. I found myself lost in a cycle where I first didn’t knew anything about :D

Great works. Espacially on the visual end

I love the quirky voice acting the compressed png images… wow. It’s just full on Vibes

Great work!

Yes yes yes… This did everything right to make me addicted af. The gambling each round to get better effects. The very well made combat. Chef Kiss You did so well.

Actually reminds me of my submisson. Maybe you wanna take a look?

Interesting Concept. Has Potential. I find it quite rough to click on stuff tho because it only gets registred only some of the time. Other than that cool game

Very Satisfying. Would love to see some procedural Terrain that is made out of that Tiles. With Perlin Noise or even Cellular Automata. Still very cool and expandable Game :D

Very Satisfying. Would love to see some procedural Terrain that is made out of that Tiles. With Perlin Noise or even Cellular Automata. Still very cool and expandable Game :D

Yeah we were thinking of maybe choosing other stuff to spam but it was just so cool that you fight with the arm your mouse clicks.

Thanks for playing and the feedback ^^

Yeah thats one of the downside of the combat in this Game (thank you for playing ^^)

Cute Game with amazing deep movement mechanics. I wish it could’ve gone on longer with more puzzles on how you use your jump. Endless posibilities

Amazing Game, I loved the dancing polar bears and pinguins when I was done ^^

Very interesting concept and I like the game, but if find it kinda gruesome to have me to click the abilities every time instead of an Auto Switch. Other than that the idea still holds up tho! ^^

Cute Game :) Maybe you could’ve added that I can hold the move keys instead of repeatedly pressing them. Other than that cool submission ^^

Thank you a lot for playing. I am glad you enjoyed the experience :D

Wow, thank you so much for sharing you thoughts in detail. You are making my day :D

I am eager to try again next year ^^

Appreciate the effort!

Well thats one way to make a loop xD

Thank you for sharing your experience and for playing ^^ I was playing around with weird combat ideas and this is what sticked :D

Hey thanks for playing, you made some observations I didnt even consider.

Also yeah I could’ve put a bit more thought into the balancing of the hitbox.

Also thanks for the feedback ^^

Interesting Idea with the diffrent themes in the levels it really hints a bit but not to much about the level :D

Great I Idea and a lot of content for that amount of time. Some classes just dont seem to make sense to me xD

Very much cranking. It feels like the eternal end of an OSU! Beatmap

Great execution of the concept. I also like the artwork very much ^^

The boulders are so cool. I never thought about how you could just throw your own grappling hooks. Amazing work!

The boulders are so cool. I never thought about how you could just throw your own grappling hooks. Amazing work!

I love how you can observe a real ecosystem that just loops around and around with or without you :D

Great Game Design and. I love that after a while you can just guess whats the next step in the loop and just play by the rythm. Amazing work :)

Interesting mechanic with the orbiting bullets great job there. The sounds just kinda felt of for the enemies and in general. But other than that… Top

Pretty interesting concept for a puzzle. also I love your style of storytelling ^^

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Amazing Concept. It feels like I am an agent in some SCi-Fi Time Wars Universe :D

Thank you for submitting ^^

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Thank you I am also very proud of that. I’ll try your game too when I get home ^^

Glad you liked it :D