Simple but actually pretty addicting. Some of the later levels were a little too easy with some of the powerups, but I could see this as a start to a fun roguelike pong game!
Nice work :)
Daniel Keating Music
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A member registered Oct 22, 2020 · View creator page →
Creator of
Escape the caves! But don't alert the beast.. 1st place Scream Forever game jam.
Survival
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The grim reaper has a hard time walking his dog. 7th place Godot Wild Jam #80.
Platformer
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A first-person dungeon crawler where you are tasked with looting the personal dungeon of a famous alchemist.
Action
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Explore lands old and new, familiar and mysterious with the Fantasy Adventure & Exploration music pack.
Epic boss battles and combat music to intensify your battle scenes + stingers!
33 unique adventure tracks for all your RPG and metroidvania needs!
Intentionally made to build the MOST hype for your game.
55+ Minutes of Adventure Music! 24 loops and one non-loop
Recent community posts
Fantasy Cities and Towns and Other Locations comments · Replied to Teenyplx in Fantasy Cities and Towns and Other Locations comments
Boss Battles, Combat & Stingers 42 tracks! comments · Replied to Lynia in Boss Battles, Combat & Stingers 42 tracks! comments
Hi Teenyplx!!
I saw a few months ago you purchased a music pack from me so I checked out your game, looks really fun! If you have any interest in me making a custom track for Incursion2D to help each other out, please feel free to reach out to me I think it would be fun and beneficial for us both :)
My email is: dkcompose@gmail.com
Boss Battles, Combat & Stingers 42 tracks! comments · Replied to Teenyplx in Boss Battles, Combat & Stingers 42 tracks! comments
Fantasy RPG Adventure 25 Tracks comments · Replied to Rerumuzu_Ekuripusu in Fantasy RPG Adventure 25 Tracks comments
Boss Battles, Combat & Stingers 42 tracks! comments · Replied to IsaLbuk in Boss Battles, Combat & Stingers 42 tracks! comments
itch.io Community » General » Release Announcements · Created a new topic New Trailer Track Out Now!
Hi guys,
I spent a ton of time creating a very big and evolving trailer track to be used in your next game. It is a hybrid track which means I used both orchestral and synthetic elements.
Let me know what you think!
https://dkcompose.itch.io/intense-cinematic-hybrid-trailer