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It's definitely playable on Joiplay as there are a bunch of people currently using it, but I can't troubleshoot this for you as I don't own an Android device. There's a tech support channel on the Discord with people who can help you, though. Link is in the game bio.
You're just straight up wrong tbh, semantics have nothing to do with it. It is impossible to get a time that low unless you're holding down skip for the entire game. Killing 1.3 million words in 18-20 hours would require reading at the combined speed of five humans with above average reading speed at once.
The actual average based on the multitude of people who have reported their times on the Discord range anywhere from the 70-120 hour range. Median is probably somewhere around 95-105.
This game is 1.3 million words.
It is longer than the entire Lord of the Rings series combined.
It is longer than the entire Harry Potter series combined.
It is almost the length of two bibles.
It is one of the actual longest games ever written.
It takes way longer than 12 hours.
With an average reading speed of 250 words per minute, you are looking at over 80 hours, and that's knowing exactly what you are supposed to do. Which you will not.
Estimated time for most players is closer to 100 hours as of 0.23.0 Part 2.
Idk man, ask the tens of thousands of people who disagree with you. This game is successful because I do what I want. If I cared about player feedback, Yumi would be getting railed every three events and like half of the girls would also have dicks. Do what the game has been telling you to do for over a year and quit if you aren’t having fun. Those puzzles literally exist to weed out players who don’t want to put any work in.
Sucks for them, I ain't changing shit. I love my game and I'm going to keep making it exactly how I want. Y'all can fuck right off if you're not enjoying it, this shit is free. I don't work for you.
It wouldn't only be "great," it would be proper legal procedure. Internet service providers are required to inform creators immediately upon removing any of their content from a platform. Failure to do so is in non-compliance with DMCA takedown procedure and infringes upon our right to fight back against claims and participate in the legal process.
I'll admit that it's been almost a full two years since I worked in the legal field, so I may be a bit rusty. Thankfully, I've had the last week to brush up on the specifics of this while waiting for support to provide me the form they asked me if I wanted!
I am not asking for information on when support will contact me, I simply want to know the methodology of this from other creators/users with experience in the matter. I don't believe this applies to the account restrictions/bans rule as it applies to a specific game and my account seems entirely unaffected.
I'm the developer of what I think is decently popular game here and, without any explanation as to why, itch locked the downloads for it last week, prompting a large influx of complaints from players who now have to go somewhere else to download it. The game has been active on itch for two years now, so the sudden locking of downloads for a game that's getting thousands of views on average each day is not only affecting my income, but just doesn't seem to make much sense. And while this is definitely something I think creators should be informed of when it happens (considering the first I heard of it was from a fan), I'm not about to pretend the world revolves around me.
I just want to hear from anyone else with experience in the matter since I was never informed of why something like this would happen and have been unable to find any information about this anywhere else on the site.
A few people have come up with fixes for this on the Discord. I'm not sure why the Mac version is suddenly not starting properly considering I haven't changed anything about the way the game is built, but I'm looking into it.
A good idea would have been writing down the line that says "THIS IS THE IP ADDRESS. WRITE IT DOWN BECAUSE YOU WILL NEED IT LATER."
It's during the scene that mocks players for not paying attention.