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djinnaya

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A member registered Feb 25, 2019 · View creator page →

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Ahhhh! I loved playing this game. The time mechanic is very cool, and I loved being restricted to a specific space of view. I loved moving from the concerns of the local mice to the concerns of the people who came to picnic in our clearing. Knowing we were playing on a millennia scale let us see 100 years of time as "now" for the first section. Our 10s were all in the later half of the deck, which meant each round got shorter and shorter until we came to the two 10s at the bottom of the deck. If you had told me that beforehand, I might have thought it would be annoying, but it was not. It worked perfectly. 

The prompts are good, and the alternatives to the prompts provide a lot of freedom and the ability to adapt play to the style of the group.

This feels like it has great replay value, and I look forward to playing it again. And again.

My partner and I played this last night a quick no-pressure game for two. Playtime for us was a little over 90 minutes.

Favorite moment:

We, a reporter and the recently super-powered receptionist, ended up accidentally teleporting from an alien themed room in the Poconos to the deck of the actual alien ship.

Not knowing what happened next, we rolled on a table and the reporter's phone rang.

Jason: I flip open my phone. "Uh... Who is this?"
Me: rolls on a table "Joe, it's me... You... Joe, it's Joe." You hear your voice on the phone.

Dialogue then ensues in which a bunch of shiny new alien info is given from the calling Joe to the listening Joe.

Jason: I *69 ( this calls back the person who called you last on old phones).
Me: You hear your voice. "Uh... Who is this?"
Jason: "Joe, it's me... You.... Joe, it's..." Oh crap. Did I just call myself from 5 minutes ago?

It was glorious!

Some of our table rolls didn't work out this well, but it was easy to let that take a weird turn or just to agree that we wanted to roll again for a different answer. We found it worked to sort of gm one another in spots to help provide some tension and yet more unexpected turns.

Overall, this is a super fun game for two that you can either drag out into super long scenes or play fast and furious with easy narration short-cuts.