This is probably one of my favorite games I've played so far in this jam. I love how the bomb mechanics are introduced diegetically, and I love how it feels to use the tools. I was always excited to find out what the next mechanic will be.
I do think there are a few quality of life issues, though:
- There are not enough checkpoints. After dying a few times to the type B bomb section, it started to get frustrating having to redo a bunch of bombs to get back to that point.
- It's hard to read the text, since it moves forward automatically. It would be nice if it waited for me to press a button before moving on.
- I don't think there's any reason that the keybind for putting down a tool (left click) has to be different from the keybind for using it (F), since the situations where you can do each action are mutually exclusive. In my opinion, it would feel much more natural if you could use left click for both.

