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Divinythor

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A member registered Dec 01, 2023 · View creator page →

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I don’t own a controller. And with keyboard it is much harder to keep the rotation going without messing up. I first was making too big cirles on the printer I think and after that i was either too slow or didn’t have enough time to fully print.

Cool little clicker game. Would probably even cooler, if I was actually interested in football. It has no real strategic depth, since buying the most expensive new player as soon as you can is always the best thing to do, but i think, that#s intended. I like how the ball spin gets more ans cooler effects as you go up the numbers. Also very clean visual style. I like it. Keep it up! :)

Cool game. Has a bit of horror game vibes. They will never catch me. :D Keep it up! :)

Very cool game. I like the narrative and the creativity in the questions. Keep it up! :)

I really like the idea and the style, especially the ghost. The controls are a bit hard to get though, especially trying to catch the ball mid air, which makes it very frustrating. But maybe that’s just my missing skill. :D Keep it up! :)

Very cool idea. I like the musical take to the theme. Also cool visual style. Keep it up! :)

Very cool idea and implementation of the theme. I also like the visual style and the music. The printer always killed me though, it seems I din’t get that one. And the spinning is probably a lot more easy with a controller. Keep it up! :)

First of all: Great job finishing your first game jam project anjd submitting it in time! That’s a great success. I found the game very enjoyable. It is short, but its a cool take on the theme and I like the little tasks you do. One thing I noticed is, that you can walk out of the screen left and right and if you do that long enough, you are invisible when you come back. You still can fix the machines, if you know where to press E though. :D Keep it up! :)

Cool game. i like the idea and the seriousness. :D I also found a sweet spot where i just kept spinning, as long as I didn’t make another input. Very funny. Keep it up! :)

Unfortunately, the game didn’t load for me. I just had a black screen with an empty bar in the bottom, which didn’t fill up.:/

Simple, but addictive game. I like it. The upgrades make a huge difference. But I think I broke the game. I went out of fuel at about 50k score and am still falling at about 140k score. :D

Very good implemented game. Also very cool visual style. I personally found it too hard to get through all levels, but good work. Keep it up! :)

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Very cool game. Cool idea, visuals and take on the theme. It is really not easy. The only downside for is, that it becomes really tiring for the hands clicking the whole time. I unfortunately didn’t get as far that I could buy the hovering upgrade without missing my rent. Also in my last run the game crashed. Overall very good game. Keep it up! :)

Very creative game, I love the idea. The popups were really annoying in the last loading step. :D

Cool idea and take on the theme. Keep it up! :)

I like the idea and the visuals. It’s basically black jack with special cards and less gambling. Which kind of also makes it very clear how to play very fast. It#s relatively easy to win most of the times, but its very hard to get the opponent to 0 credits, since the wheel is fully random and stuff like switch and equal make it really hard to end this once you got a high amount of credits and spin to equal. Could be different with the cheats inplemented. Overall a cool game, i enjoyed playing it. Keep it up! :)

I really like the idea and the visuals. The music is pretty cool aswell. I would have prefered to use wasd for controls cause these felt a bit untuitive. I sometimes just accidentally moved in the wrong direction. I also would have loved a volume slider, because the sound and music were really loud for me. I couldn’t really get a grasp of the running in circles to get momentum thing, but thes RMB flail was very useful (would have been cool to have a UI element for the cooldown though). Overall a very fun little experience. Keep it up! :)

Interesting concept. I found the damage sound a bit loud, since you have no option to decrease it. Keep it up. :)

Cool concept. You seem to have forgotten, to submit the project though. Keep it up! :)

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I love the idea and especially the main character desgin. There are some cool mechanics in this game. It would be great, if there would be some kind of explanation though, like a text for the spin on the objects you can destroy with it. Or some kind of the description what the actual goal of the game is. Keep it up! :)

Thank you for the feedback. :) Yeah, the missing dedicated art is definietly notable in this.

The movement is very interesting. Unfortunately, there is no explanation of any of the mechanics which would be cool, if you can add it as a description, because they are not self explanatory.
Could be something cool, if the game gets a bit more fleshed out. Keep it up! :)

Cool game and great usage of the theme.
I needed a bit to get into the controls, because you sometimes don't really know why you get dragged in a certain direction. Also, the bots sometimes can get stuck in a corner and its really hard to get them out of it, especially the big one in the last level. The full screen is lagging for me, I don't know why, so i played it in the small window.

I couldn't really test out the multiplayer mode, but I think, that one would be even more fun. Good job to add that as well in this short duration of the jam.
Once I got into the controls, I really had fun playing the game. Keep it up! :)

Cool game, i had a bit of fun with it. :D

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Cool puzzle game. I just couldn't remove single gears and then had to remove all of them, which was a bit annoying.

Also the text overlapped a bit, which didn't help with readability. But those were only small details.

Keep it up! :)

Simple, yet cool design. The controls are a bit unintuitive to get first imo, but the upgrading stuff is actually pretty fun.

It does get repepetitive very fast though, also because you don't have any control over the spin result. So for longer time engagement, the mechanic should be expanded. Keep it up! :)

Very interesting game. A good challenge and a wonderful soundtrack. Keep it up! :)

Generally really cool game. It has nice ideas, a lot of stuff for a 7 day jam and nice visuals and music. I like the tutorial and how much diversity you have in the game. 
The time in the tutorial until you get something to do could be shorter though, you have to wait there quite some time, until you can play. Even though the mechanics are very cool and its fun to play I find it really hard to both dodge enemy attack and look into your magazine to know which bullet is coming next and if you have to spin it, which makes a lot of the gameplay much more random than it should be.

However, it was a cool experience and got a lot of content for one week of development. Keep it up! :)

Simple, yet addicting. Cool game. :D

Got a Highscore of 14400. :)

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Really cool game. I like the idea and how the wage mechanic gives you better chances for success, if you bet more, but your skill also gets rewarded with high return of invest if you hit that small bar.

Took me two rounds to get into, but I think now I've got a bit of a hang of it. :D

Would be cool to see how much you get for selling something before you do though. 

Keep it up. :)

First of all: Congratz for finishing the jam and submitting a playable game. I really like the art and the general visual style of the game as well as the visual design of the enemies. The base mechanic that incoorperates the game theme is cool. The music is also fitting. :D

However the base mechanic gets very repetitive really fast, since the only interaction is to spin the wheel and buy some upgrades as soon as you got the money. It would be nice to have some additional mechanic that doesn't completely rely on chance. Because to keep a game interesting a good mix between those two elements often helps.

Also it doesn't feel very threatening to be defeated since you just fight the same enemy with full life again. The other way around would probably just be frustrating though, since you have zero control over the outcomes apart from what you upgrade. So this also falls more or less into the point I made before. 

I also noticed the music sometimes was lagging in full screen mode, which made it much more enjoyable to play in the small window. Don't know what caused that.

Still a cool game for the seven day window of the jam. I couldn't find any bugs or stuff like that apart from the audio one. Keep it up. :)

Congratulations for surving the jam and submitting a game. Drop them here for me to play them.

Also would love some feedback on my own game: https://divinythor.itch.io/wheel-of-boosts

Here is my game: https://divinythor.itch.io/wheel-of-boosts
Thanks in advance. :)

Here is my game. Happy for every type of feedback, as long as it's constructive. :)
https://divinythor.itch.io/wheel-of-boosts

Thank you :D
Here is my submission: https://divinythor.itch.io/wheel-of-boosts
Not everything implemented that I wanted, but happy I got this far.

Cool game and nice mechanic. Also a lot lot of levels for one week scope. :D

Thanks for the detailed feedback. Yeah, the scope was really a thing and there is still a lot of stuff I would have loved to improve. Also a lot of stuff that you have mentioned like the AI behaviour and action feedback, especially with sfx and vfx.

Moving the wheel to the side is actually an interesting workaround. My original plan was to pause the game while the wheel is spinning, however I didn't find the time to implement that, because unlike in a pause screen, where you can simply pause the whole simulation, you have to find a way to keep the UI logic runniung while the rest of the game is paused. :D

Here is my game. Just 2 hours left before the end of submission phase.
https://divinythor.itch.io/wheel-of-boosts

I will first get some sleep and then come back to also play the games.

That's cool.
Here's the game: https://divinythor.itch.io/wheel-of-boosts

I will go get some sleep and then also play some of the games. :D