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dissmage

6
Posts
A member registered Aug 20, 2025

Creator of

Recent community posts

Art was great and the movement felt good. The idea of keeping your light up in a dark world is real neat.

I found the enemies really difficult to engage with, but not so difficult to avoid, if you take my meaning. Trying to figure out a pattern and dodge them was hard, but blindly sprinting to the next checkpoint usually got me there in at most 3 tries. Also ran into some invisible walls/ceilings occasionally but nothing so bad that it stopped me from progressing.

Good stuff

fun game. I laughed when the surprise ending was eating them

49 on easy, gave up before I got even 1 on hard lol

fun and silly. I like it

Great tutorial and you kept me playing for a long time. I stopped at wave 11 because it bugged out and started a new wave on top of it mid-battle.

I'm not sure if I just didn't get far enough, but I spent a lot of gold rerolling moves and never saw anything that did more than 30 damage.

Overall, good stuff

I enjoyed the art style and it was fun to zoom around as the swordfish, especially liked the jumping, but I found it hard to actually grab items with keyboard controls unless I stopped and carefully aimed

good stuff

fun game. I like the art style. Sometimes I had trouble finding my mouse in full screen mode, but that may be an issue on my end. Also noticed that sometimes I was in range to shoot enemies before they noticed me, and they didn't fight back until I walked closer, even if I was shooting them