Art was great and the movement felt good. The idea of keeping your light up in a dark world is real neat.
I found the enemies really difficult to engage with, but not so difficult to avoid, if you take my meaning. Trying to figure out a pattern and dodge them was hard, but blindly sprinting to the next checkpoint usually got me there in at most 3 tries. Also ran into some invisible walls/ceilings occasionally but nothing so bad that it stopped me from progressing.
Good stuff