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Disamble

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A member registered Mar 29, 2024 · View creator page →

Creator of

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It's officially up! For sure, thank you for reporting that this is still an error people are experiencing! 

I'm sorry Duck, I just finished testing a build where this bug should finally be put to rest.

Check out the most recent update and lmk what you think!

Wow, thank you for posting and thanks for your kind words. 

What device are you using, just to help me work on the fix. It's definitely in Mobile Mode, I can tell by the UI. However it should not be looking like that lol. 

I can work on a fix to put out so this works on your device, I recently put out an update because it wasn't going on Mobile Mode when it should, however it seems that Mobile UI itself is bugged.

Thank you so much! I've made some more improvements since then as well. I'm trying to really nail this.

This is now fixed, thank you Duoflare :) 

now it should be adding to the credit balance every time :) 

I also see a bug where for some reason the credit text isn't going away until you press sell. I'm working on a quick fix. 

Thank you so much Dickie!!

This is an idle/clicker browser game where you excavate different sectors of deep space with your lasers and drones!

Lots of upgrades and a prestige system, as well as a leaderboard to see how you stack up against the other Operators!

Come see how it is, I've put in a ton of work and have a ton of updates I'm still working on. I've been working on this project every day. I listen to bug reports and suggestions so please feel free to make them!

Mobile friendly, played in the browser.

https://disamble.itch.io/starcrustex

hahaha oh god that's not intended, let me take a look!

You're right it is bugged, there is now a flat increase of goop per stage level in the dev build. I have to experiment with this balance wise, however it should feel much smoother. 

im actually working on some bug fixes right now, I'll look into this.

Yeah they bounce around the top left of the screen before adding to the credits pile

I've shrunk this a lot, and updated a lot of other things if you wanna give it another try, I still want to re format the effects further but it's much easier on the eye now.

I think you'll like the newest change to this.

check out auto liquidation in the newest update :D

This should be fixed now, and much more impactful!!

This is fixed now!

This should be fixed now, I've also extended how many tiers you can unlock from the goop upgrades.

check out the newest update!

This game is so well done, nothing else like it fr.

Same with this, I’m not sure how it’s going down so definitely gonna do some testing when I get home.


I can’t thank you enough for posting these!

I’m gonna change it so it doesn’t get added until it’s finished pumping the number up, that way it’s way more satisfying then adding little amounts here and there if that’s what it’s actually doing.


Duo I gotta say thank you so much for reporting these bugs, gonna get to work as soon as I get home tn!

This will also be in the next update, the next update should be a big one for content!!

I got you, these will be in there next update!

When your inventory is full, everything that "overfills" your inventory gets sold at scrap price default. 

Do you mean to add something that'll sell x amount of your items in your inventory a second? I definitely could do that as well!

hmmm I see what you mean, thank you for the feedback. I’m gonna work on getting it so the UI is a little less cluttered, right now there’s so much going on. I think you’re correct with the viewing screen in batch analysis probably not being necessary as well.

thank you for the report, working on this one

If you come across any you can let me know here.

(1 edit)

Feel free to post any bugs you find here.

Let me know about any issues you may be having!