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dinogamestudio

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A member registered Jan 10, 2025 · View creator page →

Creator of

Recent community posts

We updated the game to include just a small lighting increase towards the last mission and a bug fix with the ship so players can only fly out when they kill Joshua.

Hope you guys enjoy and have a good game. We only had 5 days of work and all the code and map are unique to this jam, so hope it isn't too boring for y'all. Think of Dead Space in an open world and have fun!

System Requirements: 4gb GPU+, if our settings aren't enough for your PC, open the game folder and search for GameUserSettings.ini and replace to the following:

sg.ResolutionQuality=0
sg.ViewDistanceQuality=1
sg.AntiAliasingQuality=1
sg.ShadowQuality=1
sg.GlobalIlluminationQuality=1
sg.ReflectionQuality=1
sg.PostProcessQuality=1
sg.TextureQuality=1
sg.EffectsQuality=1
sg.FoliageQuality=1
sg.ShadingQuality=1
sg.LandscapeQuality=1
Low = 1
Medium = 2
High = 3
Ultra = 4

Cool design, lacks a bit of a gameplay loop. Sure, let's grab the screws, but the only threat is the heat and you can abuse it by just dying and going back - definitely make the player lose the screws when they die so it can be challenging. Maybe respirators or cold spots would be a nice add plus a bigger level with a bit more to search for (?)

Not sure what was being learned, but I believe you guys managed to do what you were looking for, so that's pretty nice! The ship and landscape material look cool, I like the style.

Nice design, reminds me of Apogea.

I'd go for a puzzle. Your character is on fire, so fire is good and water is bad, maybe use those mechanics to take you through the map (AutoGen or Pre-made). The crystals are loose, but they can surely be useful. Not sure what you imagined, but I like the design.

It was hard at first, but after dying like 4-5 times I understood the idea of the tree's shadow and found it really nice.

Cool game, nice work!

Thanks for the feedback and for at least trying! As soon as the Jam ends we'll update so we don't go against the no edit rule.

Might I suggest adding the item list at the screen? Would be really nice

At the literal start. Tried reopening and nothing happened. Could be stuck with collision? Cause the Jump works so inputs are fine. Could be only getting inputs for the UI and not the player.

Controls are a bit iffy, could be nice to hit where you're aiming. The enemies are spawning as they were intended for a Tower Defense game. I like the art and well, it definitely ain't a collectible.

Looked cool, but stuck at the start and could never start playing. Any workarounds?

Cool little game! I never managed to finish it because I exploded so many times, but I thought it was pretty fun to play