Nope, no restrictions on how you make it, we just advise to make it as accessible as you can to allow people to easily play it.
Most accessible is a web build, so it can be played in a browser. Jammers and less inclined to play your game if they have to download a build. Even less inclined if they need a whole engine or specific device in order to play it.
Dinnae Ken Games
Creator of
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Without playing Vampire Survivors, you've managed to capture a lot of what makes that game so playable, including the upgrade system. A few runs to earn enough for the first upgrade works for me, wouldn't want to get all the upgrades too easily, then there'd be nothing to strive for. Replayable and a lot of potential, well done!
Although your SFX are, of course, VERY LOUD.
Hi jammers (Jamoweeners?),
Yesterday, we had a new entrant to the jam who immediately submitted a game. After further investigation, this game has also been submitted to a further 50 other jams (and counting). Whilst not explicitly breaking any rules, we have made the decision to remove this submission from our jam, as we feel it wasn't really submitted in the spirit of the jam.
When making a game for a jam, it is your game, you own it and may do whatever you wish with it (including submitting it to other jams). You may even be so proud of it that you submit it to 50 different jams! However, we are a small (growing) community, and although we have prizes and vote on a winner, the whole idea behind the jam is to have fun and take part in the community, play each others games and just generally have a good time.
Going forward, we will amend our rules to cover such a scenario as this, which we will be referring to as a spam entry. We are also open to discussion on this topic, both here and in the discord, if anyone feels this is unfair or wants to challenge this decision.
In the meantime, there are still 2 days left! Good luck with your games, we can't wait to play them!
My brain tells me to take it slowly and go for precision but my heart tells me to launch that trolley full speed down the aisle... this is how I go shopping to this day. The trolley handles in an infuriatingly accurate way, but finally getting to the checkout I struck the same victory pose as the kid. Good work!










