The game is intriguing, but it's difficult to play, primarily because of the forced pauses, which require you to place three dots, each one a second apart, and then display an exclamation point over the character for five seconds. It's also cool to do this before a boss who's extremely difficult to kill, forcing you to watch a drawn-out two-minute cutscene after each death because of these pauses.
The worst death is death from waiting, waiting for dialogue you've already read to play.