when you have time would you be able to add animations for, jump, wall jump, ledge hang and crouch?
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Hey! - So I just bought this, but when I compile everything inside gamemaker all I see are the buttons to try different blur's but the background is black. I tried applying your background image to the background, but when I run it again it's still black. Am I missing something ?!
So I finally figured out how to use this for my own game but I'm running into some issues. My goal is to blur out the background image and then have game images for my platformer un-blurred and then blur the ground in front. Sort of like a tilt-shift camera effect. I have my background on my background layer, and then a mid background image on an asset layer but the minute I turn off interpolate pixels in gamemakers options (globally) I run into all sorts of shading issues with my images when I compile. Just wondering if you could potentially shed some light on how I might correct this. Cheers.
Hey! This inventory looks amazing! This is exactly what I’m looking for however I’d like to learn how to program this myself in game maker studio. I don’t suppose you have any tutorials online for this ? - Or able to point me in the right direction?
I just purchased the package and ran the demo. For the platformer, I noticed that you can move right but you can't move left. Also if you are against the wall you can't move at all... I haven't touched or manipulated any code so I thought I'd just pass this along. Cheers.
Love the demo! - Quick question!... Is there one particular ABS plugin you used for this game? (i.e, mog or phoenix kagedesu) or did you create your own proprietary ABS system. Just curious because I as well am wanting to develop an ABS game, but with the Horror city graphics! - Cheers! Keep up the awesome work!
Hey! - I just bought this pack today and I'm super excited to use it, but I just have a quick question. I noticed "for example" that your !crystal.png displays the crystals vertically rather than horizontally. Traditionally (using RPG Maker MV) if I wanted to make a standalone animation of the crystal I'd have to select stepping in the event and it would read the image from left to right. Would you be able to quickly let me know how to achieve the animation based on the top down orientation of the PNG? - Thank you!