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DigiTalino

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A member registered Nov 05, 2016 · View creator page →

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Recent community posts

Movement is to cleean and fluid!

I was stuck after interacting with the elevator. I interacted with it but didnt know the code so I cancelled it then interacted with it again and it didnt work.

Was about to say “I’m dead” but somehow I got the good ending lol! good game!

Backrooms type of vibe! Nice game

Good game. Definitely a hard start but it was challenging to balance the weight!

I like the build up and the ending scene of the game! Good job!

For feedback, some polish say some post process effects or a head bobbing would definitely added more atmosphere and polish to the game.

Thanks for playing!

Thanks for the feedback and playing!

Thanks for the feedback and playing the game! Ill look into the issue you’ve gotten.

Thank you for playing!

Thank you for playing!

Thanks for playing!

(2 edits)

Notes

There is limited variation in both dirty items and anomalies.
Dirty items are only used cups.
Anomalies are only skeletons — no environmental changes will occur.
If you spot a skeleton, it’s an anomaly.

If this game places in the top of the jam entries, I will further develop it.

Thanks for the feedback and playing!

Thanks for the feedback. Yup I just rushed to use a character that was available to me atm since I ran out of time lol. Thanks for playing

Thanks for playing, there are 2 maps the snow and the sewer. Initially I had planned on adding more camera angles in the first map but had no time left.

It seems you managed to play the game, if not let me know!!

Was able to launch the game but there were a few bugs to where I had to relaunch it.

But the game’s atmosphere and audio is on point! good job!

I downloaded the game and launched it, then it crashed /_ \

I am unsure on how to start the game. I pressed skip and I was greeted by a character in a room. I roamed around for about 3 mins, while trying to button mash. lol

Smooth gameplay but I got a bug where when I do weeding -> then select one of the buttons the page fills up the screen and I cant remove it.

A good indie game. Short and suspenseful

Feedback:

  • Border colliders are a bit inconsistent (rough). When knocking on the doors I often get hit by a collider first and sometimes I get stuck somehow.
  • After the go to the forest part, I instinctively went back to the path towards the houses. The path to the left when going outside of the house.
  • I didn’t know there was a flashlight lol

Thanks for playing!

Game is good! Could’ve used more visual impact but it is a good game nonetheless!

Game is reminding me of old flash/browser games. It is really simple and the game is good. After you get the rifle you kind of just win the game by holding LMB and kill the enemies at a distance.

Fun 3D platformer, definitely in the path of a roguelike hehe. Good game!!

Thanks for playing!! Yeah the throwing isn’t really my best implementation and the movement was a game design. Thanks for the feedback regardless!!

Really like the poison mechanic with the maze level! Good short game!

Feedback for the first cooked game (bugs are expected)

Thanks for playing :))

Gameplay is fluid! very fun as well but I wish Player was more distinct rather than a white color.

A boss game above others!

Goated game I like the gameplay mechanics! But the game felt slow 8/10!

We acknowledge the absence of more discrete instructions and it is unfortunate that we didnt have time to implement it.

Buildings are just static models for environmental purpose not really for gameplay.

Regardless, Thank you for your feedback!

Thanks for trying the game for 3 times! Can you share how tackled the game? And what did you mean by “besides the buildings”?

Thanks for playing. Yes, as the game design was somewhat kind of a panic horror vibe. So we wanted to make the player move quickly.

Builder Defender community · Created a new topic Feedback
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