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DiegoSLTS

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A member registered Sep 27, 2016 · View creator page →

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I have some suggestions:

- I freezed an enemy while it was hitting (with a long arm), and even when it was freezed touching the arm took damage from my character. Maybe it's a bug, I'm not sure.

- Enemies' art style is clearly different from the main character art style. The main character is pixel art with no borderds and few details, the enemies have borders, they have visible pixels but it's not pixel art and have a lot of details. The mixed art style looks odd to me.

- After you do a dash the character stops for a fraction of a second. It makes the dash feel slow, I would expect the dash will allow me to move faster, but it doesn't look like that.

- I'd like to see the remaining HP of the enemies, or at least the current enemy I'm hitting.

(3 edits)

- The game doesn't respect the settings in the Unity's launcher window. I set it to 1680x1050 fullscreen, but after the Unity splash screen the game resets to windowed mode and a smaller resolution. I have to change the settings ingame. It happened more than once, and at some point (after closing the game with Alt+F4) it started fullscreen. Also, when this happens, the option for window mode in the settings screen is always the opposite (when the game resets to windowed, it shows "Fullscreen", and when it started fullscreen the option said "windowed").

- The first time I ran the game, it never passed the "Loading" screen. It didn't freeze and it didn't crash, it just kept doing the "Loading" animation. I waited for more than a minute and killed the process. It happened only once 3 or 4 times in ~20 new games. When this happens the ram usage slowly but constantly increases.

- Some texts in spanish are still in english ("Loading", the name of the level, some actions in the keyboard, the intro).

- I don't know if this is a bug, but sometimes chests didn't give me anything. If it's not a bug it feels unfair.

EDIT:

- The music and sound controls don't seem to work as expected. They drop the volume a little too fast, I moved 3 steps to the left and the music and sounds volume dropped to almost zero, but the slider can move a lot more to the left.

- Gamepad controls in spanish are missing, it shows the gamepad image, the lines, but not the texts (only "map" is visible).

EDIT 2:

- The hitting animation sound of the bigger enemies ignores the volume setting.