Ah I think I have found a workaround. I can join the meshes of the bridle and the body to have it be one mesh with one set of shape keys. It does mean that I can't animate the rendering of the mesh for toggles/etc. but that's fine for me in this case. Thanks!
Diawl
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A member registered Jul 25, 2024
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Nardoragon Draught Harness & Bridle (Ponyplay) comments · Replied to Dein-Ra in Nardoragon Draught Harness & Bridle (Ponyplay) comments
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