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Diawl

3
Posts
A member registered Jul 25, 2024

Recent community posts

Ah I think I have found a workaround. I can join the meshes of the bridle and the body to have it be one mesh with one set of shape keys. It does mean that I can't animate the rendering of the mesh for toggles/etc. but that's fine for me in this case. Thanks!

(1 edit)

They do, but for VRC the default lip sync option can only animate the blendshapes of one mesh

Heya, great work on this one! I'm very close to getting this set up with my avatar but I am having trouble with the blend shapes for the bridle such that it moves with my avatar's mouth. Did you happen to catalog any info that would help with that?