Underglory is playable in your browser, free, right now.
It's a game about growth you set up but don't steer. You never move the vine
directly. You build structures, and the vine grows along whatever you built —
so the level is really solved before anything starts moving, and then you watch
it play out and flower on the way.
**What's in this release**
- 100 levels
- Sandbox mode — no goal, no failure, just build and let it grow
- Runs in the browser. No download, no account, free

**What's not in it yet**
Good sound. That's the honest headline of the "still in development" tag on the page —
Underglory is currently silent, and audio is what I'm working on next, along with
a pass of quality-of-life fixes.
**What I'd like to hear**
The difficulty curve, specifically. 100 levels is a lot of room to get pacing
wrong, and the middle stretch is the part I have the least confidence in. If you
bounce off a particular level, telling me the number is more useful to me than
almost anything else.
Sandbox mode is also new enough that I don't have a good sense of what people
actually do with it. If you build something you like, I'd genuinely like to see it.
Play it: https://dhseadev.itch.io/underglory
More of what I build: https://dhseadev.online
Code on this project was AI-assisted, which is noted on the game page too.




