Before my last update it was to small and didn't scale at all with the screen size, I tried fixing it but it seams that it became too big. I didn't realy found out the settings for display/window/stretch, I've tried to change the mode and aspect, but that didn't fix it. I did a quick and dirty fix by just scaling some of the stuff down, it was too big anyway + added scrolling for the keybinds settings. Thanks for pointing it out!
DevShardz
Creator of
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Thank's everyone who played. The last time I did a GameJam was in 2017 and after years of using Unity to prototype and try to make game, I swiched to Godot a few month ago so I was pretty much learning while making the game. If I can give any advice for gamedev's is that for such a short game jam don't focus on the system's focus on making the game fun and long enough. I mean how need a save system for such a short game am I right? SCOPE CREEP is real !
This game has everything, good looking 3D and texture, great driving feeling. The only things that I'm not to sure about is the music, I get trying to convey a 'malfunction' music but it felt like a horor game music sometimes, something more playfull might have just been what was needed. If I had to decide who win this game jam I think I would hesitate between you game and maybe 1 other game. Could definitivly see this game becoming a fully fledge crazy taxy kinda a game. Great work 👊
Okay we got a game on our hands, you guys knew what you where doing, gameplay is adicticting, sound desing with the voice's that activate on ice cream feeding and goes with the music sound so nice to the hear, Pixel art is great and the little story card at the begining are so well made. 10 OUT OF 10 👏
Great game, simple yet effective, maybe two things to not the border of the map hurt they eye on loyer screen and I feel like the dash would fill better if it was base on movement direction instead of mouse position, i kept dashing into enemy's. But other than that great art and sound design and solid gameplay, nice job.
Great game, the gameplay is tight nothing to say there, it has good visual's, satifying audio feedback, great gameplay loop and replayability (Good idea on the highscore system instead of life). The only lacking point is the them but maybe I just didn't get it, but none of the less this game is definitivly a good contender for first place, mark my words 👊
It's very messy and i guess that the point.I didn't knew what to look for but i've found a lot things but at the end no more food.The game is very captivating and original it doesn't really give a precise objective so we have to understand fast and play .I love the artistic side of it and it's in the theme ,nice game .
What a nice game I played it for about 30 minutes. First I love the drawings it makes the game 100 times more stressful with that you've added some kind of billboard so it looks really good. Next the die and retry is really well done, you really need to die and learn the map so far I have arrived at the 3rd oxygen generator.The sound is great the fact that there is no music add to the stress and I think you are all in the theme with the management of the ball, money, oxygen, light. A very good game done in 72 hours.
Je ne te cache pas que j'adore les jeux a choix multiple je trouve sa immersifs et avec une rejouabillité grande .Les seul "défaut" sont une durée de vie très courte pour le style ,et je n'aime pas trop les photo en fond j'aurais préfère des dessin .Mais je suis sur qu'avec un peut plus de temps ses défaut n'aurait pas exister .
