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DevShardz

36
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1
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A member registered Jan 29, 2017 · View creator page →

Creator of

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Before my last update it was to small and didn't scale at all with the screen size, I tried fixing it but it seams that it became too big. I didn't realy found out the settings for display/window/stretch, I've tried to change the mode and aspect, but that didn't fix it. I did a quick and dirty fix by just scaling some of the stuff down, it was too big anyway + added scrolling for the keybinds settings. Thanks for pointing it out!

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My bad I thought it was only for windows the PCK, thanks for pointing it out. Should be playable now on linux 🎮

Thank's everyone who played. The last time I did a GameJam was in 2017 and after years of using Unity to prototype and try to make game, I swiched to Godot a few month ago so I was pretty much learning while making the game. If I can give any advice for gamedev's is that for such a short game jam don't focus on the system's focus on making the game fun and long enough. I mean how need a save system for such a short game am I right? SCOPE CREEP is real !

Thanks a lot♥️ , I wanted to make so many other puzzle, and I have the system's for them but man 2 days is short. 

TY, the most sweatworks in 3days that I've put in a very long time. I have like 36 hours of gamedev stream for this jam.

Yeah even the regular one I thought was a bit anticlimactic 😂 Can you believe I even thought about adding a third ending, Scope creap is real!!

This game has everything, good looking 3D and texture, great driving feeling. The only things that I'm not to sure about is the music, I get trying to convey a 'malfunction' music but it felt like a horor game music sometimes, something more playfull might have just been what was needed. If I had to decide who win this game jam I think I would hesitate between you game and maybe 1 other game. Could definitivly see this game becoming a fully fledge crazy taxy kinda a game. Great work 👊

Simple yet effective, and this minimalist drawing style kinda have a charm. Nice game ! 

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What ??? Great game,I don't play a lot of games in that kinda of meta genre, but you might just have convinced me to look for more. I've also found that I could kinda dash by holding right click and moving the cursor aways from the bird and realeasing it. Short and sweat, loved it 🫶

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It looks great, I'm note sure if I'm the biggest fan of the 2D/3D mix, going maybe full 3D might have been better for me but that just my personal taste. But great puzzle, great character design, overall the game played great. Well done !

Driving felt good, sound desing and pixel art were very good. Nice Game 👊

The game is fun, a bit hard but in a good way. The only thing is that it is tricky to understand at first how to jump, and the big menacing glich comming up dosn't make things easier. But when you get the hang of it it feel's great. Nice work !

Beautifull game, great level design with the ice gream that are only accesible by falling down other lever or when the bear gets telleported. Well done  👊

Okay we got a game on our hands,  you guys knew what you where doing, gameplay is adicticting, sound desing with the voice's that activate on ice cream feeding and goes with the music sound so nice to the hear, Pixel art is great and the little story card at the begining are so well made. 10 OUT OF 10 👏

Why is that person so hungry ??? I was expecting a jumps scare, you have a great 3D art style and sound design.  Don't know if you have other project's going on seing your profile seams like it, but turning this on into a horror game a would be great I think. Anyway great submition.

Very satifying and adictive to play, at first I was like 'this is not to hard' but man when those small robots started apearing I was cooked.

Great pixel, art and sound, fit right into the theme of malfunction and the object, good idea on the minigame to fix the machine. My only issu is that at some point I couldn't serve ice cream anymore the customer woudn't take them 🤷

Good theme and object implementation, great audio and pixel art. Cat's ????. Great game !

Great game, simple yet effective, maybe two things to not the border of the map hurt they eye on loyer screen and I feel like the dash would fill better if it was base on movement direction instead of mouse position, i kept dashing into enemy's. But other than that great art and sound design and solid gameplay, nice job.

I think like everyone else already told you, WASD movement would have been great but that's such a detail. The music fit well maybe a bit to lood by default. Nice art. Good theme + object implementation, keep on keeping on 👊

Me: 'This game is'nt that hard'

Me 5 seconds later: 'Rusted Shell 💀' 

Good theme implementation at first I wasn't sure where it was going but when I started seing the malfunctions stack I understood.

Voice acting !!, I wasn't expecting that + it's great VA, "mmhh yummy" 😂. Short and sweet, nice visual, fit right into the theme, just WOW.

Great game, good sound design and pixel art (this artist is definitivly a keeper). Simple yet effective gameplay loop.I like the fact that it's note just the same enemy but they kinda lvl up.  Love it great submision 👌

Great game, the gameplay is tight nothing to say there, it has good visual's, satifying audio feedback, great gameplay loop and replayability (Good idea on the highscore system instead of life). The only lacking point is the them but maybe I just didn't get it, but none of the less this game is definitivly a good contender for first place, mark my words 👊

Just to be clear : this game doesn’t reflect my real-life driving skills 😅 Nice work ! the game fit right in with the theme and the object !

Yeah that's my bad  i did the dialog system in the end and I don't know why I didn't got the idea to check the orthographe after ,i thought that y english level was good enough(I'm french).

Yeah that's my bad i was planing to export the game for linux and Mac but as you can see i've submitted the project 1hour before the end of submision i was in a hurry .Again i'm realy sorry and i've fixed it .

It's very messy and i guess that the point.I didn't knew what to look for but i've found a lot things but at the end no more food.The game is very captivating and original it doesn't really give a precise objective so we have to understand fast and play .I love the artistic side of it and it's in the theme ,nice game .

What a nice game I played it for about 30 minutes. First I love the drawings it makes the game 100 times more stressful with that you've added some kind of billboard so it looks really good. Next the die and retry is really well done, you really need to die and learn the map so far I have arrived at the 3rd oxygen generator.The sound is great the fact that there is no music add to the stress and I think you are all in the theme with the management of the ball, money, oxygen, light. A very good game done in 72 hours.

Un jeu très sympathique même si j'ai pas réussi a passer le première obstacle .L'essentiel pour moi c'est qu'on voit l'effort que tu a mis dans le pixel art et je trouve sa très beau .

Je ne te cache pas que j'adore les jeux a choix multiple je trouve sa immersifs et avec une rejouabillité grande .Les seul "défaut" sont  une durée de vie très courte pour le style ,et je n'aime pas trop les photo en fond j'aurais préfère des dessin .Mais je suis sur qu'avec un peut plus de temps ses défaut n'aurait pas exister . 

Le concept et bien et original mais je pense que tu aurais pu améliorais tout sa en rendant les Combot plus intuitif.En tout je pourais passer des heure a jouer au jeu si il y'avait plus de combot et de personnages avec des combot unique .

Chaque tour de magie a son truc et toi tu a exploiter se truc pour en faire un jeu je trouve sa génial .Même si j'aurais apprécié d'autre "tour de magie" .

J'adore l'idées de plusieurs mini jeu autour d'un thème.Je trouve sa juste dommage qu'il n'y est pas plus de level .A part sa ton jeu a du potentiel.  

Merci beaucoup de ton commentaire qui me permet de voir la ou j'ai fait mes erreur et ou j'ai eu de bonne idées.Et je retient  t'est bonne idées comme des indication pour les mouvement.