thank you and thanks for playing it through ^^
devpilgrim
Creator of
Recent community posts
Thank you for trying it out nonetheless :) I am working on improving the communication on how to play and what the goal is. But the base premise is this: every row you have to choose between 3 cards, enemy, potion, treasure and based on the dice roll for that turn you will either get lucky (and gian more) or be unlucky (and lose more, for example the potion will deal dmg instead of healing you). The goal is to pass all 13 rounds/rows :)
Hello, thank you for playing the game and for the feedback! I agree with the drawbacks, I was really trying to keep it simple and not overscope, which is much easier said than done. As a solo dev I'm happy with getting it done. On my to-do list post jam there are definitely improving the UI/UX to better communicate what is happening and what is what as well as adding sound effects.





