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devonoberdan

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A member registered Mar 26, 2019 · View creator page →

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I have virtually no experience with idle/clicker games like this, but to point out some choices outside of the main elements of the genre itself:

The steady reveal of panels, so good
The station sounds -- awesome (not everyone seems to be a fan, but I was)
The color palette!!! Incredible

So simple, but making the loops feels great! Great pairing with the music too! Felt like I was perpetually bobbing my head to it and making loops to the rhythm.

Like others, most of my deaths occurred before I actually cashed in any points! Just wanted a little more on the multiplier lol. 

While I agree with others about the sprite work, I wanted to shoutout the title screen! That being the icon is definitely what caught my eye to click on this in the first place.

Great job, especially for your first game! I'll be on the lookout for more from you all in the future! :)

First thing, great work with the visuals, the look of the game conveyed in the icon compelled me to click on it right away, and I felt that carry through into the game itself. The cars are cute and the overall pixel-y aesthetic is nice.

Maybe it's not vital for every jam game, and not a huge priority in general, but since you're constantly getting chased down by cops in this game, I found myself wanting to pause pretty often! Purely as a player it's not critical, but I think since I'm actually thinking of feedback during the game, I kept trying to pause in order to jot some thoughts down, but didn't want to get caught lol. So hopefully I haven't forgotten any of the thoughts I had.

A few more pieces of feedback:

  • Really enjoyed the intro and some of the humor in it.
  • I definitely would have liked to be able to skip the dialogue on subsequent attempts though! I was ready to hop right into another attempt, and had to let the dialogue play through.
  • I think the driving is really unique, and had me really thinking of how to do it well. Definitely isn't boring! With that, though, especially in such a short game where I only play for a handful of minutes, it does lead to a majority of my time feeling like I'm fumbling with the controls, and sometimes in a frustrating way.
  • I thought the angle of the camera took some getting used to, but it added a fun element since I couldn't see too far out in front of me; sometimes the cop cars startled me when they came into view lol.
  • Curbs were pretty rough; it definitely contributed to the awkward, unique feel of the driving, but more often I didn't love how it totally stopped me in my tracks. I eventually learned to give up on them and just keep circling around the roads.
  • I slowly got to around 7 deliveries, and then the music stopped! I kinda interpreted that as "I won" haha, since I don't feel that was intended.
  • Speaking of which, good job to your brother on the music!


Thanks for making this, I had a nice time playing. Hope the feedback is helpful. Great job!

First thing, great work with the visuals, the look of the game conveyed in the icon compelled me to click on it right away, and I felt that carry through into the game itself. The cars are cute and the overall pixel-y aesthetic is nice.

Maybe it's not vital for every jam game, and not a huge priority in general, but since you're constantly getting chased down by cops in this game, I found myself wanting to pause pretty often! Purely as a player it's not critical, but I think since I'm actually thinking of feedback during the game, I kept trying to pause in order to jot some thoughts down, but didn't want to get caught lol. So hopefully I haven't forgotten any of the thoughts I had.

A few more pieces of feedback:

  • Really enjoyed the intro and some of the humor in it.
  • I definitely would have liked to be able to skip the dialogue on subsequent attempts though! I was ready to hop right into another attempt, and had to let the dialogue play through.
  • I think the driving is really unique, and had me really thinking of how to do it well. Definitely isn't boring! With that, though, especially in such a short game where I only play for a handful of minutes, it does lead to a majority of my time feeling like I'm fumbling with the controls, and sometimes in a frustrating way.
  • I thought the angle of the camera took some getting used to, but it added a fun element since I couldn't see too far out in front of me; sometimes the cop cars startled me when they came into view lol.
  • Curbs were pretty rough; it definitely contributed to the awkward, unique feel of the driving, but more often I didn't love how it totally stopped me in my tracks. I eventually learned to give up on them and just keep circling around the roads.
  • I slowly got to around 7 deliveries, and then the music stopped! I kinda interpreted that as "I won" haha, since I don't feel that was intended.
  • Speaking of which, good job to your brother on the music!


Thanks for making this, I had a nice time playing. Hope the feedback is helpful. Great job!