dev1d123
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It is super surprising to see such a chill and addicting city builder in a game jam, especially knowing a solo dev made it in Scratch. The resource management hooks you right away, and the relaxing vibe combined with that end twist is just great. A few extra sound effects and UI polish would make it even better, but overall it’s an amazing job!
Hello, thanks for commenting. Well, the game is born from an interesting mathematical concept, which is the prisoner's dilemma. Where there are two options: Betray or cooperate, and the rewards depend on the decisions you make.
- If both betray no one wins
- If both cooperate, they both earn 50
- If there is a betrayal and the other cooperates, the first one wins 125.
And that's it, the rest are mechanics to make the gameloop more engaging, such as items or asking questions.







