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Kazuto

21
Posts
1
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A member registered Nov 23, 2023 · View creator page →

Recent community posts

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Maybe change the CTRL in hotkeys, as any click with CTRL pressed opens the context menu on macOS. I believe it's the same on Windows, but I gotta check that.

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The math seems to be wrong.

1 mixer takes 0.5 of the previous resource after the upgrade. Meaning 6 mixers would take 3 resources, yet the previous resource is decreasing by +3.0s/-3.0/s even though it should be in equilibrium.

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Areas shouldn't be unlocked after a rebirth. You should be able to progress as far as you can and not be arbitrary forced to rebirth if you've beaten the boss of the "last" area

Ah okay, than it's not the 64bit cap. Was my first idea that would explain a flip into the negatives.

I've just let the game run idle in the background and suddenly the atoms where negative.

I was able to presige using super humans but that's not a long-term solution because of the increasing requirements for a super human.

Maybe an "quick-fix" would be to add a button that sets the atoms back to 0.

I'll try to see why it flips to negative numbers now that I have positives again.

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With the newest release (0.4.0) "Prestige" is gone after a while, probably because the atoms reached the integer limit and thus switched to negative numbers, locking prestige.

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The waves are too slow. 

I guess you could say that the game gives a new spin to incremental games. Was a neat little game and took me 21 minutes to beat it :D

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No-go for me as well.

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After the update the right choice of time warp was locked, even though I unlocked it earlier. Now I can't choose it again and I'm stuck with the left choice (skill xp / 2) as it locks the other one. Can't reach sorcerer easily now anymore. Please update it asap to be able to change the choice. And please fix the SP display in magic orb because it does not reflect the multiplier of "Zephyr's insight" as well as the skill not working properly. While it shows 592.5 SP and I have a multiplier of x54, meaning it should result in 31,995 SP but I only got around 6k SP.

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She was. Once at the pool she wanted it but now she's distant and sees me as "low life" again. Thanks for the advice I'll check there.

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He says the same thing as when I first received the key. Basically that I told him about Sofia, that he's there for me if I need anything and that there is a suprise (Sofia) waiting for me in the guest room. His assistant is seduced and he left Katarina. The key just wasn't added to my inventory. I tried to look in the save file for the key but I can't find any value indicating the inventory or having unlocked the key/guest room.

I've told Mario about Sofia and got the key once, but the game froze and I had to restart it. Now I can't get the key again and the guest room is still locked.

Any advise?

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After around 6 hours I've managed to beat the game. Was really fun :D

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Resetting progress. Thanks... You can balance PVP without everyone losing their regular progress. Just another way to f up players. 

Done :)

Couldn't agree more. E for interact/collect, Space for jump. Please stick to the well established controls players got used to over the past decades.

Prestige is completely imbalanced. 10% increase in production but 500% increase in requirement each prestige. Typical AI game without any thoughts towards balancement.

Yes, I'm playing since 0.1.3. Ah okay, guess I should create a new save file just in case :D

Ah I understand. Guess I have to wait to go deeper to mine them :P

Thanks for your fast reply.

I've just tested something. The blocks are still mined and are just marked as "???". Selling all, mining a bit and selling again shows that some are mined. I guess it has to do with the "New block mined" feature added in the recent patch that turned all previously unlocked blocks to "???" because they don't exist as "mined" in the new object/array. As soon as a duststorm hit I had Top Soil "unlocked" again and became visible in the blocks section. 

Yes, I know that 969 is the current end block but meteors dropping shards on 969 fields makes it impossible to pick them up currently. That's what I meant.

I really enjoy the game so far and can't wait to see it's further development.

Some bugs I've encountered:
- When reaching 969 you can't pick up crystals and now you can't mine the dirt from duststorm.
- All blocks have been marked as unknown except Gloamclay, Wethered Stone and Runestone. Thus I can't mine the others with the new Echo Harvest upgrade.

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Progress was completly lost after restarting the browser. Don't understand why this game doesn't just use the local storage for saves or lets us export the save as a file, like basically any other game nowadays...