More Amy - MORE FUN!!!
Thanks👍👍👍
You don't deserve hate, you just want to make everyone happy (with magic of fetishes). But it's not an easy task. You are dev, your vision is final, something might be optional in future, but core of the game - story, is already formed. Funny and pervy, sometimes is what needed for shabby souls. So good luck with you cook)))
The brave conquer the storm
Great idea to change mood system, and to add small interactions. It looks more like dungeon crawler with exploration, raids and map research. And i might admit, this regions remind me of Made in Abyss series, with expeditions and surviving aspects.
Locations will tell their own stories. Bless you for you business. And good luck👍👍
To be honest, i don't know what to say. Game and storyline are great themselves, has a lot of potential and plot twists. Characters has there unique charm. But a battle system is bit clunky, awkward. No possibility to use special move sets, sometimes characters attack not in right order, glitches. I know it's engines issues, it's not perfect for it (forgive me, MIGHTY Ren'Py), and i'm nobody to babble about it, but if the main feature of game is tactical battles (and nsfw of course) - Godot is better choice. But (too much but's) there is another solution - change battle system for comfort use in Ren'Py. Like The Banner Saga (chess battlefield), or Vambrace(side view).
It's only my option. I hope i helped you a little. Good luck with the project.