Awesome! You're going to have a great time! My game notwithstanding, VR is so much fun!
DesiDee Games
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It should be. I’m using the OpenXR framework (which includes Quest), and have Quest controllers mapped. However I only have access to a HTC Vive for testing, so there is a possibility of bugs or incompatibilities. Of course I’ll try to fix any problems that come up after launch, but I can’t guarantee compatibility.
Hello! Sorry for the slow reply, somehow I missed your comment. Here is a link to a saved game on Ending #8:
https://mega.nz/file/vDxzmDKT#ozle2dGKsmVq3cBs6ibMgKCJqRV1BlDJ2DqN21DgN98
Enjoy!
Thank you for the request. I'm not against the idea at all, but the matter of difficulty and lack of experience makes it a big hurdle. Not to mention, I don't even have an Android to test it on. I'm not saying no forever, but it's unlikely to happen. Sorry, hate to disappoint, but want to be honest & transparent.
Hi! I'm glad you enjoyed the game, and that you were able to play with it to make it your own, that's awesome! As to your request...I've absolutely considered it. In fact, I originally planned to make the genitalia and sexuality completely separate from body shape - and totally open to player choice. BUT when I actually got down to making the game, it turned out to be too complicated to make a contiguous story with that many variables, I would have had to write much more content, and this game could have stretched out another year or so. I know this isn't the best answer, I want to do this for future games, but I can't promise whether I'll be able to deliver.
Cool that you found ways to enjoy the game more! Just a note of caution to anyone reading this post, some of the items were restricted or removed for code reasons. The haste potion specifically can break the clock and make the game unstable. I don't want to discourage anyone from modding, in fact, I encourage it! Just a friendly note of caution.
The sword and phone don't "do" anything par se. The player starts with a sword, but will lose it within the first few passages (same time he loses his armor). The phone was just a joke item you can find while searching, but too many players mistook it for some kind of quest and were getting frustrated with how to use or unlock it - so I cut it out.
No offense taken at all. I appreciate the honesty. I know not every choice I make in the game's design will suit everyone. You've hit on one of the most difficult points of design in this "genre". The trope is that the main character wants to resist change, but you can't make changes a punishment for failure, because then the player can get frustrated at having to fail, or has to choose between winning the game and seeing the content they want. I played with breaking those rules in this game by making some amount of failure inevitable. Totally fair if that doesn't sit right with everyone :)
Thank you for playing the games! I'm glad you liked the gameplay itself, even if the core theme wasn't to your liking. I'm sorry that the transformations are unavoidable - as you mentioned, these games are made for this particular niche, so the change is one of the central themes. To be straightforward, I don't honestly see this changing in future games. Please keep that in mind if you decide to play any of my games in the future (and I sincerely hope you do!). Thank you for the feedback!
There are a few different methods, but EmbraceTheVoid posted a fantastic order below: https://itch.io/post/8740777
I'm so glad to hear you enjoyed it!
For the woodsman, you should be able to refuse him, and gain magic without him. It should be possible to unlock magic without ever meeting Hans. If you only do one or two tasks and masturbate in the bedroom, the wytch should punish you and change you to female - after which you can pursue the magic path.
I agree…in principle anyway. I actually programmed this into the first version of the game - each change has a varying time penalty on each task, plus there was a different horniness modifier for each task. But it didn’t work in practice. It became too difficult to track or plan tasks, and the game felt very random and punishing, so I had to take it out. Thanks for the suggestion though!