Lol, thank you for forgiving me xD
Glad you liked the game and thanks for playing <3
I don't really like incremental games, but i will try to rate it fairly.
The visuals were spot on. The lofi beat was fitting. Maybe a deep machine noise could've set the mood a bit better, to polish it even more, and some noise when i clicked and upgrade for example. For an incremental game as a jam entry it was the right length.
The idea is really solid. Music is good, visuals are great. The reason of spinning and the use of it is really creative.
You did not state in the description that r is reload. I mean it is obvious, but i didn't try for so long, because it could've been from drops too. Maybe an indicator to press R when you first empty your gun would be helpful. Then I realized that i can reload the gun. But i couldn't really use it, as the spinning was too fast for it. Don't really know how to fix this issue tho, maybe have aimbot or something.
But apart from that it was a really well made game!
This is a very well made game especially considering the timeframe! I did not get the ending lol, i was waiting for something heart-warming like someone finally peting the dog :D
The music sometimes was bugged, not playing, and this game really needs a brightness slider. But these are the only negatives i can say as this was one of the best experiences in the jam so far for me. It was refreshing to see something else than a spinning wheel for sure xD
Really love the characters of this game.
The tutorial was a bit lacking, it might be fine for ppl with a longer memory than mine lol, but i think an objectives list would be beneficial, so I'm not doing things before I was supposed to do. This way was a bit confusing, because i was some steps ahead already.
Here is my entry, I would appreciate a feedback :D
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4713463
Cool game, although I don't think this is how tornados work xD
It was satisfying causing destruction.
One advice is to try set it on fullscreen instead of scrollbars on the site, bc there were cutoffs.
Looking around shoud have an infinite range, but it was fine like this too.
Overall I enjoyed it, it was the right length for a game jam also
Looks good, idea is great. The car's handling is a bit scuffed while not on 4 wheels, but it didn't cut off that much from enjoyment. Sometimes I was spinning uncontrollably tho, and the acceleration of the car was bad uphill, i couldn't really climb a step up from standing still
Loading screens could be a nice addition next time, bc on browser it loads a bit slow, and sometimes laggy, but I think the latter is the browser's fault.
Overall a great experience, good vibes!
Some of the fonts are a bit basic, it it doesn't fit the overall aesthetic, which is really good.
I liked the puzzles, although I think it would have been better if you didn't have the option to scratch on the doors which cannot be opened yet, because i thought i was scratching it in a wrong rythm. Especially the airlock door was confusing why i couldn't open it.
Great music, great art, great gameplay, solid game overall :)
Cool idea, although I couldn't really figure out how to ram into other carts so that I won't lose too much health.
This game looks good and feels great to drive around. One issue is you don't have arrows on the edge of the screen to know where the enemies are. Although I know many pointed this out before me.
Here is my entry, I would appreciate a feedback :D
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4713463
The score counter is a bit bugged.
Anyways, it's a great game, i like the aesthetics, I like the combos, we can be really creative with the given slices. More clarification needed on some slices tho. I don't really like, that if you score 3 clowns, you are out just like that, especially that there is an instant kill slice, but it adds intense near miss moments, I guess.
The way I would've made the clowns mechanic is that it's not game over, but you don't get money for that token. Bc if you are out of tokens, then it's a great way to end the game. You obviously get increasingly more money, so buying tokens isn't an issue later on, but if the token's price also scales up, then this game could be a pretty addictive roguelite :)
Very silly serious game, i love the high budget sound effects and music xD
The shop is sadly broken for me, can't continue, the backspace only erases one of the slots in the shop. The cooldown's visiblitiy could be improved.
Sanity Dev's suggestion is great that the sword could be a way to attack too.
Overall not a bad game, i'm just sad, that i could experience so little of it bc of the shop :(
Thanks for the heads up!
It was a bit unintuitive where i can actually go through, i got stuck with the enemies sometimes. Not the most creative idea for spinning, maybe it could've given me some advantage. The enmies are quite overpowered, or i have skill issue lol
Maybe the pew sound effects were a bit too loud, but the music was not bad
I would've liked a bit bigger arenas
The atmosphere of the game is great, i don't really like the spinning now, it feels like a constraint, and not something i would do to win
I tried again, it is much better now!
You invalidated many of my points :)
But tbh that's why I give such feedbacks when ppl can still change the game
For the spinning wheel, if you are planning to update the game, it would i think be better, if you cannot use it during vending machine time. And I think if it wasn't me, who decides when to use that ability, but the game would be better. But it's just an idea to create more unique situations
it's a shame you only published this game as a downloadable app, you are reaching less audience this way, but this deserves more!
i updated my ratings :D
Nicely made, i like the art, the music is fitting. Once I accidentally clicked on the scrolling text at the left and i lost because of that, i didn't know how to get that off. The ants gathering ability seems a bit unneccessary, i don't know how much it is needed to win, but when the lizards come every like 0.5 seconds i can't utilize it anyways
It's a fun, simple game, a good challenge. Could've fit more into the spinning theme